A Glimpse Beyond

a-glimpse-beyond-quest-pillars-of-eternity-2-wiki-guide
Level 8
Quest Type Faction Quest
Region Neketaka
Location The Sacred Stair
Reward/s copper_pand_icon400
10,125 Total EXP
Quest ID 07_TSK_Glimpse_Beyond

A Glimpse Beyond is a Quest of Pillars of Eternity 2: Deadfire. For this quest, Flaune has claimed that her fellow researchers have come up with a method that launches people from one adra pillar to another. They'd like you to participate in the experiments.

 

Important NPCs

 

Objectives

  1. Speak with Flaune Elette atop the Spire of the Soul-Seers
  2. Begin the animancy experiment
  3. Find a way back to the physical realm
  4. Speak with Flaune
  5. Return to Director Castol

 

Walkthrough

  • Speak with Flaune Elette atop the Spire of the Soul-Seers at The Sacred Stair.
  • Agree to participant in the animancy experiment.
  • You will be teleported to the Realm of the Beast of Winter. Fight your way to the southeast corner. There you need to defeat Soul Collector.
  • After the battle, The God of entropy, Rymrgand will speak to you and the portal to the physical world will appear.
  • Speak with Flaune and she will give you next quest Skipping Ahead.

 

 

Journal

Objectives

  • A Glimpse Beyond
    • The animancers at the Sacred Stair have been using luminous adra in a variety of strange experiments. They're in need of volunteers.
  • Speak with Flaune Elette atop the Spire of the Soul-Seers
    • Director Castol has asked that I assist a group of animancers in Neketaka. They conduct their experiments atop the Spire of the Soul-Seers, in the Sacred Stair district. Flaune Elette, their lead researcher, will be waiting there for my arrival.
  • Begin the animancy experiment
    • Flaune asked me to speak with her at the Spire of the Soul-Seers once I'm ready to give the experiment a try.
    • Flaune claims that her group of researchers have devised a way to channel my ability to navigate the In-Between to... well, launch me from one adra pillar to another. They'd like me to participate in the experiments.
  • Find a way back to the physical realm
    • Something went very wrong with the experiment. I've appeared somewhere in the Beyond.
    • Looks like I managed to get myself stuck in Rymrgand's domain - something the Beast of Winter is happy to gloat about.
    • There is no obvious exit from this place. I think I'll have to convince Rymrgand to release me.
  • Speak with Flaune
    • I've made it back in one piece. Flaune will want to hear what happened, though I doubt it's anything like what she expected. 
  • Return to Director Castol
    • While the animancers prepare their machines for further experiments, I can report to Director Castol for more work. He'll be at the Vailian Trading Company headquarters in Queen's Berth.

 

End States

  • My old crew's dead and gone. Maneuvering the ship may be more difficult on my own, but at least my company is improved.
  • I didn't have the time to waste on finding my old crew. I left them on the island.
  • I couldn't save all of my old crew, but at least I won't be managing the ship entirely on my own.
  • We lost plenty of people in the wreck, but I managed to find a few of the old crew.

 

Tips & Tricks

  • ??

 

 

Quests
A Bigger Fish  ♦  A Dance with Death  ♦  A Distant Light  ♦  A Matter of Import  ♦  A Paradise of the Mind  ♦  A Shout in the Dark  ♦  A Shrewd Proposition  ♦  A Sinking Feeling  ♦  A Sorcerer and a Gentleman  ♦  A Vote of No Confidence  ♦  An Honored Guest  ♦  Annotated History  ♦  Bekarna's Folly  ♦  Beza's Pages  ♦  Blow the Man Down  ♦  Broodmother's Fury  ♦  Clearing Out Crookspur  ♦  Copper Muzūma Shell Key  ♦  Cruel Cargo  ♦  Death's Depthless Dominion  ♦  Dim Prospects  ♦  Dirty Laundry  ♦  Dried Koiki Fruit  ♦  Eulogy for the Dead  ♦  Family Pride  ♦  For the Republics!  ♦  From the Wreckage  ♦  Fruitful Alliance  ♦  Goods and Services  ♦  Harsh Medicine  ♦  He Waits in Fire  ♦  Helping Hands  ♦  Hidden Depths  ♦  Hunting Season  ♦  Mapping the Archipelago: Port Maje  ♦  Mapping the Archipelago: Razai Passage  ♦  Mapping the Archipelago: The Burning Shoals  ♦  Mapping the Archipelago: Tikawara  ♦  Mapping the Archipelago: West Wakara Reef  ♦  Nemnok the Devourer  ♦  Of Like Minds  ♦  Old Copper Key  ♦  Overgrowth  ♦  Potions of Plenty  ♦  Root and Branch  ♦  Sabotage at the Brass Citadel  ♦  Skipping Ahead  ♦  Stained Kaora Reeds  ♦  Stranded  ♦  Symbols of Death  ♦  Taking Out the Traders  ♦  Terms of Trade  ♦  The Archmage's Vault  ♦  The Brass Empire  ♦  The Champion of the Hunt  ♦  The City Lost to Time  ♦  The Coming Storm  ♦  The Cornett's Call  ♦  The Courier's Calling  ♦  The Crucible  ♦  The Final Maneuver  ♦  The Final Voyage  ♦  The Higher-Ups  ♦  The Hunter Hunted  ♦  The Inner Mysteries  ♦  The Lantern of Gaun  ♦  The Last Pilgrimage  ♦  The Last Sanctuary  ♦  The Lighted Path  ♦  The Man of Chimes  ♦  The Painted Masks  ♦  The Proving  ♦  The Rite of Passage  ♦  The Seeds of Deception  ♦  The Seeking Face  ♦  The Shadow Under Neketaka  ♦  The Shipwright's Plight  ♦  The Slaying Face  ♦  The Storms of Poko Kohara  ♦  The Surviving Face  ♦  The Veins of Eora  ♦  Tikawara Broodmother's Head  ♦  Tip of the Spear  ♦  To Hunt a God  ♦  To Rise and Decline  ♦  Toasting the Dead  ♦  Trade Secrets  ♦  Under Observation  ♦  Velvet Glove, Brass Fist

 




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    • Anonymous

      21 Aug 2018 21:07  

      Whatever it is that you do. Choosing the Aggressive choice with "Let Me Taste Oblivion" at the end. You WILL die, and you'll have to load up a save after that. People are uninformed when i checked the details, regarding whatever your choices are, he wouldn't end you. He will by one of the many choices. Be aware of this, and don't listen to people who lack proper research. So you avoid this...cause my save was before i sat there fighting against a really, really unsettling and boring boss fight who did two things. Auto-Attack bonanza and some sort of super crappy debuff. Just put your boy, Eder up front and keep him above half HP. Unless you want him to fall by a unfortunate critical hit or something from the fat boss. I was a chanter, so i had less problems with it, concerning to summon minions and shooting from distance while buffing. These are just some experience notes i would like to give people to keep them up to date regarding this. Should you see other pages that says your choices doesn't matter and he'll let ya go. Raise an eyebrow first, make a save right after you've kicked the boss's arse, and attempt all the choices there is to debunk mine if so you wish, should you not believe me. I just don't like it when people make pages on sites without good amount of research and information, it concerns/worries me. Take care.

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