|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 23-31 |
Bonus Crit Damage: +20% Crit damage Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Amra: Requires 2 hands to wield, but deals increased damage. Temper: 25% Chance on scoring a kill with this weapon to Frenzy the wielder Gore: If the wielder's Might is 25 or above, Critical Hits with this weapon cause 25% of base weapon damage in an area around the wielder Initiative: 4 (in turn-based mode) |
Amra is a Weapon in Pillars of Eternity 2.
This double-bladed axe has gone by many names over the years - notably Burden, Ponderous Edge, and the Unbalanced Blade. Most would consider a weapon too heavy to wield a liability, and yet its value is beyond question. The pirates who named it "Amra" rallied around the weapon as a kind of standard or totem, likely because of the unusual way they came to possess it. After sailing through a maelstrom to evade pursuers, Amra was found lodged in the deck of their ship. They left it there as a good luck charm for years, but whatever fortune they gained from its presence evidently didn't last.
Amra Location/Where to find
- Amra can be bought from Ramaso at Dunnage, Radiant Court.
Amra Quality
Players can only upgrade a Unique Weapon's Quality to a higher tier level. Upgrading the Quality only affects the Damage by 15%, Accuracy by 4 points, and Penetration by 1 point.
Fine
- +15 Damage
- +4 Accuracy
- +1 Penetration
- Cost: 1,000
- Ingredients needed:
- Pyrite x1
- Ta Ondra Tara x1
- Peridot x1
Exceptional
- +30 Damage
- +8 Accuracy
- +2 Penetration
- Cost: 5,000
- Ingredients needed:
- Peridot x1
- Ta Ondra Tara x1
- Pyrite x1
Superb
- +45 Damage
- +12 Accuracy
- +3 Penetration
- Cost: 15,000
- Ingredients needed:
- Peridot x1
- Ta Ondra Tara x1
- Pyrite x1
Amra Unique Enchantment Upgrades
Enchantments play a vital role in a player's equipment, these Enchantments provide different special effects that can be used as an advantage in battle. Some Unique Weapons carry multiple Enchantments that players may equip and some Unique Weapons only has one Enchantment. These Enchantments can only be found in Unique Items and can be upgraded if needed.
Players can unlock all of the upgrades listed for a Unique Weapon's Enchantment, however, some upgrades replace the current enchantment, and some can be stacked as bonus effects. By doing this, players must have the required ingredients and sufficient Copper Pands (CP) to be able to craft their preferred upgrade.
Gore
Possible Upgrades below. You can choose only one
Riven Gore |
Wanton Gore |
Replaces: Gore If the wielder's Might is 25 or above, Critical Hits with this weapon cause 25% of base weapon damage in an area around the wielder (Enemies under 50 Health are killed instantly) |
Replaces: Gore If the wielder's Might is 25 or above, Critical Hits with this weapon cause 33% of base weapon damage in an area around the wielder. |
Cost: 6,000 Ingredients needed: Agate x2, Reptilian Blood x2, Gunpowder x2 |
Cost: 6,000 Ingredients needed: Agate x2, Brutish Blood x2, Talon x2 |
Temper
Possible Upgrades below.
Tempered Fury |
Unstable Temper |
Replaces: Temper 25% Chance on scoring a kill with this weapon to Frenzy the wielder (Without a Deflection penalty) |
12% Chance on receiving damage to Frenzy the wielder |
Cost: 6,000 Ingredients needed: Garnet x2, Primal Rock x2, Living Iron x2 |
Cost: 6,000 Ingredients needed: Garnet x2, Living Iron x2, Primal Flame x2 |
Amra Notes/Tips
- Price: 2,557
- Handling: Two-handed