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Arcane Knight

paladin.pngwizard.png

Classes wizard-multiclasses-poe2 Paladin + wizard-multiclasses-poe2 Wizard
Power Source arcane-icon.png Arcane zeal-icon.png Zeal
health-icon.png Health 40 Base +10 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 20
fortitude-icon.png Fortitude 17
reflex-icon.png Reflex 17
will-icon.png Will 27

Arcane Knight Skills

arcana-icon.png2  athletics-icon.png1  explosives-icon.png1  diplomacy-icon.png1  history-icon.png1  insight-icon.png1  intimidate-icon.png1  metaphysics-icon.png1  streetwise-icon.png1  survival-icon.png

 

Arcane Knight is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Wizard class and a Paladin class.

 

"INGAME description"

 

 

Arcane Knight Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Arcane Knight Builds include: ??
  • Arcane Knight Power Level Notes
  • Arcane Knight Gameplay Tips

 

 

Wizard Subclasses

 

wizard-pillars-of-eternity-2-deadfire Conjurer

 Bonus: Gain +1 Power Level with Conjuration Spells.
Gain "Conjure Familiar" spell: Summons a helpful creature to aid the wizard. Familiars are poor at combat, but provide passive bonuses to their master.

 Penalty: Lose access to spells from Evocation and Illusion schools.
+20% Recovery Time for Wizard Spells not of the Conjuration School.

 

wizard-pillars-of-eternity-2-deadfireEnchanter

 Bonus: +1 Power Level with Enchanting Spells.
Gain "Free Action" passive: Once per encounter, when the wizard is affected by a Dexterity Affliction, they will clear that effect and become temporarily immune to Dexterity Afflictions.

 Penalty: Lose access to spells from Illusion and Transmutation schools.
+20% Recovery Time for Wizard Spells not of the Enchanting School.

 

wizard-pillars-of-eternity-2-deadfire  Transmuter

 Bonus: +1 Power Level with Transmutation Spells.
Gain "Form of the Fearsome Brute" spell: Transforms the wizard into an Ogre. While in this form, spells are disabled, but physical attributes are increased.

 Penalty: Lose access to spells from Enchanting and Evocation schools.
+20% Recovery Time for Wizard Spells not of the Transmutation School.

wizard-pillars-of-eternity-2-deadfire  Evoker

 Bonus: +1 Power Level with Evocation Spells.
Your evocation spells have a small chance to "echo", reapplying their damage and effects to their targets again, instantly.

 Penalty: Lose access to spells from Transmutation and Conjuration schools.
+20% Recovery Time for Wizard Spells not of the Evocation School.

 

wizard-pillars-of-eternity-2-deadfire  Illusionist

 Bonus: +1 Power Level with Illusion Spells.
Gain "Reflexive Mirror" passive: Once per encounter, when first attacked, automatically gain the effects of the spell "Mirrored Images".

 Penalty: Lose access to spells from Conjuration and Enchanting schools.
+20% Recovery Time for Wizard Spells not of the Illusion School.

 

Paladin Subclasses

 

Bleak Walkers

 Bonus: Gain Flames of Devotion. Flames of Devotion deals additional +20% Corrode damage (Black Flames) and applies the Sickened Affliction to targets, reducing their Constitution by -5 and incoming healing by -25%.

 Penalty: --

 

Darcozzi Paladini

 Bonus: Gain Lay on Hands. Lay on Hands grants a minor Flame Shield to the target.

 Penalty: --

 

The Shieldbearers of St.Elcga

 Bonus: Gain Lay on Hands. Lay on Hands prevents the target from being killed for a short time. While equipped with a shield, +1 Engagement.

 Penalty: --

Goldpact Knights

 Bonus: Gain Sworn Enemy. Sworn Enemy gains the upgrade "Gilded Enmity" which causes the paladin to be imbued with a blessing of gold when they declare a Sworn Enemy. The paladin receives bonus Armor Rating (+4) until struck enough times for the gold to break.

 Penalty: --

 

Kind Wayfarers

 Bonus: Gain Flames of Devotion. Flames of Devotion heals nearby allies (White Flames).

 Penalty: --

 

Wizard Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Wizard class, its subclasses or its Multiclassess. All abilities are divided into active and passive abilities.

The Wizard Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Wizard Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Paladin Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Paladin class or its hybrids. All abilities are divided into active and passive abilities.

The Paladin Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Paladin Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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