The ranger strikes in melee like an apex predator, studying their prey, and learning how best to defeat them, When first used, the ranger will gain additional Accuracy against the Race of their target. This bonus stacks with each successful hit with this ability against creatures of the same race (up to a limit). Once a Race has been chosen as a prey, the Ranger cannot designate a new Race as prey until they Rest, at which point all stacks are cleared.
(Beast's Claw) - Each stack now also increases Defenses against the chosen Race.
Beast's Claw is an active Ranger Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Beast's Claw Information
- Power Level 6 Ranger Ability
- Bond Cost: 2
- Upgraded from: Hunter's Claw
Beast's Claw Tips & Notes