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Beguiler

beguiler-pillars-of-eternity-2-deadfire

Subclass of

Cipher

Suggested Race

Godlike
Orlan

Suggested Multiclass

Rogue
Chanter
Ranger

Beguiler is a Subclass of Cipher in Pillars of Eternity 2: Deadfire. Subclasses are a specialization of a main Class, and can be mixed for Multiclassing. The name of the resulting mix will be the same as it would have been for the primary class, regardless of the subclass you have taken.

 

"Beguilers emphasize the mind-bending powers of ciphers, relying on deception and illusion to defeat their enemies. Some beguilers are known for their odd sense of humor, love of riddles, and fondness for Wael, god of dreams and secrets."

 

Beguiler Subclass Information

 Bonus: All Deception cipher spells have +20% range. +5 (and +1 more for every Cipher Power Level) Focus on scoring Hits with Deception spells against Flanked, Body Affliction, Mind Affliction targets.

 PenaltySoul Whip provides less bonus damage and reduced Focus against targets that are not vulnerable to Sneak Attack.

 

Beguiler Tips & Notes

  • See Builds for ideas on how to create strong characters
  • Beguiler also improves weapon attack, but rely on sneak or flank fighting style. (multiclassing with Assassin is a good idea)
  • Beguilers gain back Focus when casting Deception spells, so they will be casting them frequently between attacks. This means they won't have time to use the Abilities that some other Classes provide, should they Multiclass.
  • Rogue synergizes well because of the bonus to Sneak Attack damage, and Chanter and Ranger both have Abilities they can use that don't require the Beguiler to stop casting.

 

 

Stat No Subclass Ascendant Beguiler Soul Blade
Soul Whip Effect +20% Damage with weapons +10% Damage with weapons
+50% Focus Gain
+20% Damage
Full Soul Whip bonus only applies to Sneak Attack vulnerable targets.
+20% Damage with weapons
Biting Whip Effect +40% Damage with weapons +30% Damage with weapons
+50% Focus Gain
+30% Damage
Full Soul Whip bonus only applies to Sneak Attack vulnerable targets.
+40% Damage with weapons
Draining Whip Effect +20% Damage with weapons
+100% Focus Gain
+10% Damage with weapons
+150% Focus Gain
+10% Damage
+100% Focus Gain against Flanked, Body Afflicted and Mind Afflicted targets, Full Soul Whip bonus only applies to Sneak Attack vulnerable targets.
+20% Damage with weapons
+100% Focus Gain
Starting Focus 7 12 7 2
Max Focus 30 35 30 25
Starting Focus Increase +3 (even levels)
+2 (odd levels)
+8 (even levels)
+2 (odd levels)
+3 (even levels)
+2 (odd levels)
+3 (even levels)
+2 (odd levels)
(-5 at certain levels)
Max Focus Increase +10 (every level) +15 (even levels)
+10 (odd levels)
+10 (every level) +10 (every level)
(-5 at certain levels)

 

 

 

 

Subclasses
Ancient  ♦  Animist  ♦  Arcane Archer  ♦  Ascendant  ♦  Assassin  ♦  Beckoner  ♦  Bellower  ♦  Berath  ♦  Berserker  ♦  Black Jacket  ♦  Bleak Walkers  ♦  Blood Mage  ♦  Conjurer  ♦  Corpse-Eater  ♦  Darcozzi Paladini  ♦  Debonaire  ♦  Devoted  ♦  Enchanter  ♦  Eothas  ♦  Evoker  ♦  Forbidden Fist  ♦  Fury  ♦  Fury Shaper  ♦  Ghost Heart  ♦  Goldpact Knights  ♦  Harvester of Gaun  ♦  Helwalker  ♦  Illusionist  ♦  Kind Wayfarers  ♦  Lifegiver  ♦  Mage Slayer  ♦  Magran  ♦  Nalpazca  ♦  Psion  ♦  Rymrgand  ♦  Sharpshooter  ♦  Shattered Pillar  ♦  Shifter  ♦  Skaen  ♦  Skald  ♦  Soul Blade  ♦  Stalker  ♦  Stormspeaker  ♦  Streetfighter  ♦  Tactician  ♦  The Shieldbearers of St. Elcga  ♦  The Steel Garrote  ♦  Transmuter  ♦  Trickster  ♦  Troubadour  ♦  Unbroken  ♦  Wael  ♦  Watershaper  ♦  Wild Mind  ♦  Woedica
 

 




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