Brawler

fighter.pngmonk.png

Classes wizard-multiclasses-poe2 Fighter + wizard-multiclasses-poe2 Monk
Power Source discipline-icon.png Discipline  mortification-icon.png Mortification
health-icon.png Health 42 Base +12 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 20
fortitude-icon.png Fortitude 20
reflex-icon.png Reflex 22
will-icon.png Will 20

Brawler Skills

alchemy-icon.png1  athletics-icon.png2  explosives-icon.png1  insight-icon.png1  intimidate-icon.png1  metaphysics-icon.png1  religion-icon.png1  streetwise-icon.png1  survival-icon.png1

 

Brawler is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Monk class and a Fighter class.

 

"INGAME description"

 

 

Brawler Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Brawler Builds include: ??
  • Brawler Power Level Notes
  • Brawler Gameplay Tips

 

 

Fighter Subclasses

 

Black Jacket

 Bonus: Start with an additional Weapon Set and Weapon Proficiency. Reduced Recovery time penalty by 1s when switching weapons.

 Penalty: Loses Constant Recovery.

 

Devoted

 Bonus: May select a single Weapon Proficiency as their chosen weapon. Increased Penetration with their chosen weapon (+2). Increased Critical Hit damage with their chosen weapon (+25%).

 PenaltyAccuracy is penalized whenever using a weapon that is not their chosen weapon (-10). Only gain a single Proficiency and no new Proficiencies during level up.

Unbroken

 Bonus: +1 Engagement. Increased Penetration on Disengagement Attacks (+10). Gains "Shield Mastery" providing bonus Armor Rating while wearing a shield (+1).

 Penalty: Lower Stride in combat (-10%). Lower Reflexes (-15).

Monk Subclasses

 

Helwalker

 Bonus: Begin combat with +1 Wounds (3 total). Helwalker monks gain +1 Might for each Wound they have.

 Penalty: Helwalker Monks take 5% more damage for each Wound they have.

 

Nalpazca

 Bonus: All drug effects last longer. +1 wound and +50% Beneficial effect duration of drugs.

 Penalty: Crash penalties from drugs cause the monk to be unable to receive healing. -1 Wounds per 3s while not benefiting from drugs.

Shattered Pillar

 Bonus: Gain Wounds by melee weapon damage inflicted.

 Penalty: Cannot gain Wounds from damage received. The required threshold to gain Wounds is increased by 100%. Max Wound limit is decreased to 5.

 

 

Monk Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Monk class or its hybrids. All abilities are divided into active and passive abilities.

The Monk Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

Monk Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Fighter Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Fighter class or its hybrids. All abilities are divided into active and passive abilities.

The Fighter Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Fighter Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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