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Crippling Strike

barbaric_yell

Range: Weapon

Bonus Penetration: 2

Interrupts On:  Hit

Noise: Quiet

Effects:

Target:

Full Attack 
If successful: Hobbled for 15.0 sec | Accuracy vs. Fortitude

The rogue attacks his or her enemy's ability to move around effectively, Hobbling any enemy successfully hit.

Crippling Strike is an active Rogue Ability in Pillars of Eternity 2: Deadfire.  Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.

 

 

Crippling Strike Information

 

 

Crippling Strike Tips & Notes

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Rogue Abilities
Murderous Intent  ♦  Accurate Empower  ♦  Adept Evasion  ♦  Arms Bearer  ♦  Arterial Strike  ♦  Assassinate  ♦  Backstab  ♦  Bear's Fortitude  ♦  Blinding Strike  ♦  Break the Bell  ♦  Bull's Will  ♦  Combat Focus  ♦  Confounding Blind  ♦  Coordinated Positioning  ♦  Deathblows  ♦  Debilitating Strike  ♦  Deep Pockets  ♦  Deep Wounds  ♦  Defensive Roll  ♦  Devastating Blow  ♦  Dirty Fighting  ♦  Eliminating Blow  ♦  Enduring Shadows  ♦  Escape  ♦  Fearsome Strike  ♦  Finishing Blow  ♦  Flurry of Blades  ♦  Gambit  ♦  Gouging Strike  ♦  Improved Critical  ♦  Lasting Empower  ♦  One-Handed Style  ♦  Penetrating Empower  ♦  Perishing Strike  ♦  Pernicious Cloud  ♦  Perplexing Sap  ♦  Pershing Strike  ♦  Persistent Distraction  ♦  Pierce the Bell  ♦  Potent Empower  ♦  Reckless Assault  ♦  Ring the Bell  ♦  Riposte  ♦  Sap  ♦  Shadow Step  ♦  Shadowing Beyond  ♦  Slippery Mind  ♦  Smoke Cloud  ♦  Smoke Grenade  ♦  Smoke Veil  ♦  Snake's Reflexes  ♦  Sneak Attack  ♦  Spell Resistance  ♦  Streetfighter - (Heating Up)  ♦  Streetfighter - (Looking for a Fight)  ♦  Streetfighter - (On The Edge)  ♦  Strike the Bell  ♦  Tough  ♦  Toxic Strike  ♦  Tumbling  ♦  Two-Handed Style  ♦  Uncanny Luck  ♦  Vanishing Strike  ♦  Wall of Flashing Steel  ♦  Withering Strike

 




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