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Deep Wounds

barbaric_yell

Effects:

Self:

20% of Slash Damage as Raw Damage over time, 20% of Pierce Damage as Raw Damage over time, 20% of Crush Damage as Raw Damage over time

Expertise in the art of pain leads all Slash, Pierce, and Crush damage caused by the rogue's weapons to also do Raw Damage over time.

Deep Wounds is a passive Rogue Ability in Pillars of Eternity 2: Deadfire.  Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.

 

 

 

Deep Wounds Information

 

 

 

Deep Wounds Tips & Notes

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Rogue Abilities
Murderous Intent  ♦  Accurate Empower  ♦  Adept Evasion  ♦  Arms Bearer  ♦  Arterial Strike  ♦  Assassinate  ♦  Backstab  ♦  Bear's Fortitude  ♦  Blinding Strike  ♦  Break the Bell  ♦  Bull's Will  ♦  Combat Focus  ♦  Confounding Blind  ♦  Coordinated Positioning  ♦  Crippling Strike  ♦  Deathblows  ♦  Debilitating Strike  ♦  Deep Pockets  ♦  Defensive Roll  ♦  Devastating Blow  ♦  Dirty Fighting  ♦  Eliminating Blow  ♦  Enduring Shadows  ♦  Escape  ♦  Fearsome Strike  ♦  Finishing Blow  ♦  Flurry of Blades  ♦  Gambit  ♦  Gouging Strike  ♦  Improved Critical  ♦  Lasting Empower  ♦  One-Handed Style  ♦  Penetrating Empower  ♦  Perishing Strike  ♦  Pernicious Cloud  ♦  Perplexing Sap  ♦  Pershing Strike  ♦  Persistent Distraction  ♦  Pierce the Bell  ♦  Potent Empower  ♦  Reckless Assault  ♦  Ring the Bell  ♦  Riposte  ♦  Sap  ♦  Shadow Step  ♦  Shadowing Beyond  ♦  Slippery Mind  ♦  Smoke Cloud  ♦  Smoke Grenade  ♦  Smoke Veil  ♦  Snake's Reflexes  ♦  Sneak Attack  ♦  Spell Resistance  ♦  Streetfighter - (Heating Up)  ♦  Streetfighter - (Looking for a Fight)  ♦  Streetfighter - (On The Edge)  ♦  Strike the Bell  ♦  Tough  ♦  Toxic Strike  ♦  Tumbling  ♦  Two-Handed Style  ♦  Uncanny Luck  ♦  Vanishing Strike  ♦  Wall of Flashing Steel  ♦  Withering Strike

 




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