Gambit
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Range: Weapon Target: Full Attack Self on Critical Hit (when scoring a critical hit): +2 of each Rogue resource Self +20% Critical Hit Damage per Guile possessed, +10% Hit to Crit per Guile possessed
The rogue takes calculated risk to strike their foe with a powerful blow from each weapon. For each point of Guile remaining this attack gains additional Critical Hit damage and chance to Critically Hit . Gambit's cost is high, but if successfully crits the rogue regain some of their Guile. |
Gambit is an active Rogue Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Gambit Information
- Power Level 8 Rogue Ability
- Keywords: None
- Guile Cost: 4
Gambit Tips & Notes
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