Bonus Accuracy: 10
Interrupts On: Hit
Self on Critical Hit ( when scoring a critical hit):
+2 of each Rogue resource
The rogue takes calculated risk to strike their foe with a powerful blow from each weapon. For each point of Guile remaining this attack gains additional Critical Hit damage and chance to Critically Hit . Gambit's cost is high, but if successfully crits the rogue regain some of their Guile.
Gambit is an active Rogue Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Gambit Tips & Notes