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Gambit

gambit
 


Range: Weapon

Bonus Accuracy: 10

Interrupts On:  Hit

Noise: Quiet

Effects:

Target:

Full Attack

Self on Critical Hit ( when scoring a critical hit):

+2 of each Rogue resource

Self

+20% Critical Hit Damage per Guile possessed, +10% Hit to Crit per Guile possessed 

 

The rogue takes calculated risk to strike their foe with a powerful blow from each weapon. For each point of Guile remaining this attack gains additional Critical Hit damage and chance to Critically Hit . Gambit's cost is high, but if successfully crits the rogue regain some of their Guile.

Gambit is an active Rogue Ability in Pillars of Eternity 2: Deadfire.  Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.

 

 

 

Gambit Information

 

 

 

Gambit Tips & Notes

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Rogue Abilities
Murderous Intent  ♦  Accurate Empower  ♦  Adept Evasion  ♦  Arms Bearer  ♦  Arterial Strike  ♦  Assassinate  ♦  Backstab  ♦  Bear's Fortitude  ♦  Blinding Strike  ♦  Break the Bell  ♦  Bull's Will  ♦  Combat Focus  ♦  Confounding Blind  ♦  Coordinated Positioning  ♦  Crippling Strike  ♦  Deathblows  ♦  Debilitating Strike  ♦  Deep Pockets  ♦  Deep Wounds  ♦  Defensive Roll  ♦  Devastating Blow  ♦  Dirty Fighting  ♦  Eliminating Blow  ♦  Enduring Shadows  ♦  Escape  ♦  Fearsome Strike  ♦  Finishing Blow  ♦  Flurry of Blades  ♦  Gouging Strike  ♦  Improved Critical  ♦  Lasting Empower  ♦  One-Handed Style  ♦  Penetrating Empower  ♦  Perishing Strike  ♦  Pernicious Cloud  ♦  Perplexing Sap  ♦  Pershing Strike  ♦  Persistent Distraction  ♦  Pierce the Bell  ♦  Potent Empower  ♦  Reckless Assault  ♦  Ring the Bell  ♦  Riposte  ♦  Sap  ♦  Shadow Step  ♦  Shadowing Beyond  ♦  Slippery Mind  ♦  Smoke Cloud  ♦  Smoke Grenade  ♦  Smoke Veil  ♦  Snake's Reflexes  ♦  Sneak Attack  ♦  Spell Resistance  ♦  Streetfighter - (Heating Up)  ♦  Streetfighter - (Looking for a Fight)  ♦  Streetfighter - (On The Edge)  ♦  Strike the Bell  ♦  Tough  ♦  Toxic Strike  ♦  Tumbling  ♦  Two-Handed Style  ♦  Uncanny Luck  ♦  Vanishing Strike  ♦  Wall of Flashing Steel  ♦  Withering Strike

 




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