Grimoire of Disruption

grimoire_of_disruption_grimoire_icon_pillars_of_eternety_2_wiki_guide
Type  Grimoire

Grimoire of Disruption is a Grimoire in Pillars of Eternity 2.

 

 

A grimoire is the lifeblood of any wizard's magical repertoire. These books are painstakingly constructed with rare materials arranged in precise configurations, and are able to temporarily hold fragments of ambient soul essence, which is channeled through the book and discharged in the form of a spell.

It is a popular misconception among the uninitiated that wizards are the shapers of the magical energies they wield. In truth it is the pages of the grimoire that do the shaping. The art of wizardry is in the disciplined control and manipulation of the grimoire, with the most skilled wizards able to coax spells of maximal effectiveness and magnitude from their tomes.

Though all grimoires are limited by a finite set of pages, many accomplished wizards are known to carry several grimoires at once to handle a variety of situations. 

 

Grimoire of Disruption Information

  • Price: 
  • Number of spells per school: 2 Evocation, 7 Transmutation, 3 Conjuration, 5 Enchanting, 1 Illusions

 

 

Grimoire of Disruption Location/Acquire

 

 

Grimoire of Disruption Spells

 

Level Spell Name Description Price
Level 1

thrust_of_tattered_veils
Thrust of Tattered Veils
 (Evocation, Veil Piercing)

 

slicken
Slicken
 (Ground, Transmutation)

A quick strike of Crushing force, dealing little damage but having a high chance to disrupt enemy spellcasters.

 

Coats the ground in a slick, oil-like substance, inflicting Knockdown on anyone in the area of effect.

100

 

100

Level 2

grimoire_slam
Grimoire Slam
 (Transmutation)

 

necrotic_lance
Necrotic Lance
 (Acid, Conjuration)

Allows the wizard to smash an enemy with a grimoire energized with spiritual energy, causing large damage and knocking the target back.

 

Creates a lance of pure necrotic energy, causing Corrode damage instantly and over time.

200

 

200

Level 3

expose_vulnerabilities
Expose Vulnerabilities
 (Enchanting)

 

arcane_dampener
Arcane Dampener
 (Transmutation)

Bares the enemies' combat vulnerabilities for all to see, reducing their Damage Reduction, Deflection, and Concentration.

 

Creates a nullifying field of antagonistic magical energy around the chosen point, suppressing all beneficial effects on enemies in the area of effect.

300

 

300

Level 4

minolettas_concussive_missiles
Minoletta's Concussive Missiles
 (Evocation)

 

minor_arcane_reflection
Minor Arcane Reflection
 (Enchanting)

Fires five missiles of pure force at the target, causing a shockwave of Crushing damage to foes close to the impact.

 


Creates a field of arcane energy around the caster, causing hostile targeted spells up to 3rd level to be reflected back at their casters (for a total of ten spell levels).

400

 

400

Level5


call_to_slumber
Call to Slumber
 (Enchanting)

 

form_of_the_helpless_beast
Form of the Helpless Beast
 (Transmutation)

Causes a group of enemies to momentarily fall asleep, falling Unconscious for a short duration.

 

Transforms a single kith enemy (aumaua, dwarf, elf, godlike, human, or orlan) into a pig. The pig has very poor defenses but can move quickly.

500

 

500

Level 6


GazeoftheAdragan
Gaze of the Adragan
 (Illusions, Gaze)

 

ArcaneReflection
Arcane Reflection
 (Enchanting)

Gives the caster the mystifying gaze of the adra creature that provides the spell's namesake, Petrifying enemies within the area of effect.

 

Creates a field of arcane energy around the caster, reflecting hostile targeted spells up to 5th level back at their casters (for a total of 15 spell levels).

600

 

600

Level 7


TaynsChaoticOrb
Tayn's Chaotic Orb
 (Transmutation)

 

LlengrathsWardingStaff
Llengrath's Warding Staff
 (Conjuration)

Named for the eccentric Aedyran wizard Tayn, the chaotic orb bounces between a number of enemies, dealing damage and inflicting a variety of negative Afflictions including Petrified, Paralyzed, Weakened, Sickened, Stunned, and Blinded.

 

This spell conjures a powerful quarterstaff that adds Deflection and pushes enemies away with a Hobbled effect on each successful attack. The summoning itself also pushes everyone (including allies) away from the caster.

700

 

700

Level 8

temporalCocoon
Temporal Cocoon
 (Transmutation)

 

MinolettasPiercingSigil
Minoletta's Piercing Sigil
 (Conjuration)

Lock the target in a cocoon of binding energy. While trapped in the cocoon the prisoner cannot act, be attacked, or affected by abilities. However, all effects already on the cocoon's prisoner will continue to affect them.

 


The wizard invokes the sigil of the famed Vailian wizard Minoletta. When he or she is struck in melee, the sigil retaliates with Pierce damage, pushing the target back and leaving them Stunned.

800

 

800

Level 9


ArcaneCleanse
Arcane Cleanse
 (Transmutation)

 

LlengrathsReflection
Llengrath's Reflection
 (Enchanting)

Strips off all beneficial effects on those in the area of effect.

 

Creates a field of arcane energy around the caster, reflecting hostile targeted spells back at their casters (for a total of 50 spell levels).

900

 

900

 


 




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