Grimoire of Disruption |
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Type | Grimoire |
Grimoire of Disruption is a Grimoire in Pillars of Eternity 2.
A grimoire is the lifeblood of any wizard's magical repertoire. These books are painstakingly constructed with rare materials arranged in precise configurations, and are able to temporarily hold fragments of ambient soul essence, which is channeled through the book and discharged in the form of a spell.
It is a popular misconception among the uninitiated that wizards are the shapers of the magical energies they wield. In truth it is the pages of the grimoire that do the shaping. The art of wizardry is in the disciplined control and manipulation of the grimoire, with the most skilled wizards able to coax spells of maximal effectiveness and magnitude from their tomes.
Though all grimoires are limited by a finite set of pages, many accomplished wizards are known to carry several grimoires at once to handle a variety of situations.
Grimoire of Disruption Information
- Price:
- Number of spells per school: 2 Evocation, 7 Transmutation, 3 Conjuration, 5 Enchanting, 1 Illusions
Grimoire of Disruption Location/Acquire
Grimoire of Disruption Spells
Level | Spell Name | Description | Price |
Level 1 |
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A quick strike of Crushing force, dealing little damage but having a high chance to disrupt enemy spellcasters.
Coats the ground in a slick, oil-like substance, inflicting Knockdown on anyone in the area of effect. |
100
100 |
Level 2 |
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Allows the wizard to smash an enemy with a grimoire energized with spiritual energy, causing large damage and knocking the target back.
Creates a lance of pure necrotic energy, causing Corrode damage instantly and over time. |
200
200 |
Level 3 |
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Bares the enemies' combat vulnerabilities for all to see, reducing their Damage Reduction, Deflection, and Concentration.
Creates a nullifying field of antagonistic magical energy around the chosen point, suppressing all beneficial effects on enemies in the area of effect. |
300
300 |
Level 4 |
|
Fires five missiles of pure force at the target, causing a shockwave of Crushing damage to foes close to the impact.
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400
400 |
Level5 |
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Causes a group of enemies to momentarily fall asleep, falling Unconscious for a short duration.
Transforms a single kith enemy (aumaua, dwarf, elf, godlike, human, or orlan) into a pig. The pig has very poor defenses but can move quickly. |
500
500 |
Level 6 |
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Gives the caster the mystifying gaze of the adra creature that provides the spell's namesake, Petrifying enemies within the area of effect.
Creates a field of arcane energy around the caster, reflecting hostile targeted spells up to 5th level back at their casters (for a total of 15 spell levels). |
600
600 |
Level 7 |
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Named for the eccentric Aedyran wizard Tayn, the chaotic orb bounces between a number of enemies, dealing damage and inflicting a variety of negative Afflictions including Petrified, Paralyzed, Weakened, Sickened, Stunned, and Blinded.
This spell conjures a powerful quarterstaff that adds Deflection and pushes enemies away with a Hobbled effect on each successful attack. The summoning itself also pushes everyone (including allies) away from the caster. |
700
700 |
Level 8 |
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Lock the target in a cocoon of binding energy. While trapped in the cocoon the prisoner cannot act, be attacked, or affected by abilities. However, all effects already on the cocoon's prisoner will continue to affect them.
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800
800 |
Level 9 |
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Strips off all beneficial effects on those in the area of effect.
Creates a field of arcane energy around the caster, reflecting hostile targeted spells back at their casters (for a total of 50 spell levels). |
900
900 |