Classes  wizard-multiclasses-poe2 Cipher + wizard-multiclasses-poe2 Paladin
Power Source  psionics-icon.png Psionics  zeal-icon.png Zeal
health-icon.png Health 40 Base +10 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 20
fortitude-icon.png Fortitude 22
reflex-icon.png Reflex 15
will-icon.png Will 27

Inquisitor Skills

arcana-icon.png1  athletics-icon.png1  mechanics-icon.png1  sleight_of_hand-icon.png1  bluff-icon.png1  diplomacy-icon.png1  insight-icon.png1  intimidate-icon.png1  metaphysics-icon.png1  religion-icon.png


Inquisitor is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Cipher class and a Paladin class.


"INGAME description"



Inquisitor Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Inquisitor Builds include: ??
  • Inquisitor Power Level Notes
  • Inquisitor Gameplay Tips




Cipher Subclasses


 Bonus: Max focus is increased by 5. Reaching Max focus grants "Ascended" effect temporarily, increasing power level and reducing power focus cost to 0. Soul Whip does not turn off while Ascended and provides more bonus damage during Ascended.

 Penalty: While not Ascended, receive a penalty to Cipher's Power Level (-1). While not Ascended Soul Whip does much less damage, but generate more Focus. When Ascended fades, reduce focus to 0.



 Bonus: All Deception cipher spells have +20% range. +6 Focus on scoring Hits with Deception against FlankedBody AffiliationMind Affiliation targets.

 PenaltySoul Whip provides less bonus damage and reduced Focus against targets that are not vulnerable to Sneak Attack.

Soul Blade

 Bonus: Gains "Soul Annihilation" ability: a soul-enhanced melee strike that consumes the cipher's remaining power pool to converts it into Raw damage on the target. Shred Cipher spells cost less focus (-5). 
Downing an enemy with a Melee Weapon temporarily grants Concentration (Prevents Interrupts) and raises Max Focus by +10 for 30.0 seconds.

 Penalty: Max Focus is reduced by -5. (Combat starting amount as well begins at 2/25 vs 7/30 for Cipher)

Paladin Subclasses


Bleak Walkers

 Bonus: Gain Flames of Devotion. Flames of Devotion deals additional +20% Corrode damage (Black Flames) and applies the Sickened Affliction to targets, reducing their Constitution by -5 and incoming healing by -25%.

 Penalty: --


Darcozzi Paladini

 Bonus: Gain Lay on Hands. Lay on Hands grants a minor Flame Shield to the target.

 Penalty: --


The Shieldbearers of St.Elcga

 Bonus: Gain Lay on Hands. Lay on Hands prevents the target from being killed for a short time. While equipped with a shield, +1 Engagement.

 Penalty: --

Goldpact Knights

 Bonus: Gain Sworn Enemy. Sworn Enemy gains the upgrade "Gilded Enmity" which causes the paladin to be imbued with a blessing of gold when they declare a Sworn Enemy. The paladin receives bonus Armor Rating (+4) until struck enough times for the gold to break.

 Penalty: --


Kind Wayfarers

 Bonus: Gain Flames of Devotion. Flames of Devotion heals nearby allies (White Flames).

 Penalty: --


Cipher Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Cipher class or its hybrids. All abilities are divided into active and passive abilities.


Cipher Abilities


Active Abilities

Passive Abilities


Level 0
























Paladin Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Paladin class or its hybrids. All abilities are divided into active and passive abilities.

The Paladin Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.


Paladin Abilities


Active Abilities

Passive Abilities


Level 0


























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