Instruments of Pain
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Combat only Keywords: Wound Self: +500% Melee Reach for 20.0 sec The monk becomes capable of projecting force from their fists, inflicting damage at long range. (Instruments of Pain) - Allows the monk to use their normal melee weapons for the ranges strikes instead. |
Instruments of Pain is an active Monk Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Instruments of Pain Information
- Power Level 7 Monk Ability
- Keywords: Wound
- Upgraded from: The Long Pain
- Wounds Cost: 4
Instruments of Pain Tips & Notes
- In the turn-based mode, this ability now lasts 3 rounds.
- In the turn-based mode, this ability has the Initiative of 3.
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