Mercenary Wizard Grimoire |
|||
---|---|---|---|
Type | Grimoire |
Mercenary Wizard Grimoire is a Grimoire in Pillars of Eternity 2.
A grimoire is the lifeblood of any wizard's magical repertoire. These books are painstakingly constructed with rare materials arranged in precise configurations, and are able to temporarily hold fragments of ambient soul essence, which is channeled through the book and discharged in the form of a spell.It is a popular misconception among the uninitiated that wizards are the shapers of the magical energies they wield. In truth it is the pages of the grimoire that do the shaping. The art of wizardry is in the disciplined control and manipulation of the grimoire, with the most skilled wizards able to coax spells of maximal effectiveness and magnitude from their tomes.
Though all grimoires are limited by a finite set of pages, many accomplished wizards are known to carry several grimoires at once to handle a variety of situations.
Mercenary Wizard Grimoire Information
- Price:
- ??
Mercenary Wizard Grimoire Location/Acquire
- Dropped by Mercenary Wizard (Lady Epero's Estate)
Mercenary Wizard Grimoire Spells
Level | Spell Name | Description | Price |
1 |
|
Summons three spell missiles that batter the target, inflicting Crush or Corrode damage.
Calls a field of unearthly blades into existence, inflicting immediate Pierce damage and a Hobbled affliction on targets in the area of effect. |
100
100 |
2 |
|
Creates a lance of pure necrotic energy, causing Corrode damage instantly and over time.
Creates duplicates of the caster to distract enemies, granting a high Deflection bonus which is reduced with each hit taken. |
200
200 |
3 |
|
The caster's hand becomes a toxic parasite, causing Corrosive damage to the target, Weakening it, and converting its lifeforce to the caster as Endurance.
Spews forth a poisonous cloud of foulness that causes Corrode damage and leaves victims Sickened. |
300
300 |
4 |
|
Gives the caster access to up to three 'free' 3rd or lower level spells from the target's (wizard, druid, or priest) spell list. The wizard can subsequently cast those spells an unlimited number of times for the duration.
Infects the minds of enemies in the area of effect with delirium, Confusing them. |
400
400 |
5 |
|
Transforms a single kith enemy (aumaua, dwarf, elf, godlike, human, or orlan) into a pig. The pig has very poor defenses but can move quickly.
The target is hit with a Stuck affliction and becomes an anchor for a frigid ray of energy from the wizard that does Freeze damage to creatures in its path. |
500
500 |
6 |
|
The caster calls forth a tremendous bolt of electricity that arcs directly to a single target and then jumps between up to six nearby enemies. Others in the area of effect are not harmed by the arcane lightning.
Creates a field of arcane energy around the caster, reflecting hostile targeted spells up to 5th level back at their casters (for a total of 15 spell levels). |
600
60 |
7 |
|
The wizard hurls out a tiny ball of flame that sits for a fixed amount of time before exploding for heavy Burn damage.
This spell conjures a powerful quarterstaff that adds Deflection and pushes enemies away with a Hobbled effect on each successful attack. The summoning itself also pushes everyone (including allies) away from the caster. |
700
700 |
8 |
|
The wizard invokes the sigil of the famed Vailian wizard Minoletta. When he or she is struck in melee, the sigil retaliates with Pierce damage, pushing the target back and leaving them Stunned.
Allows the wizard to temporarily "borrow" druid, priest, or wizard spells of 7th level or lower. For a short duration, the wizard can cast the stolen spells freely. |
800
800 |
9 |
|
Strips off all beneficial effects on those in the area of effect.
A series of fiery meteors fall from the sky, pummeling the area with burn damager on impact and additional burn damage over time. |
900
900 |