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Savage

barbarian.pngranger.png

Classes https://pillarsofeternity2.wiki.fextralife.com/file/Pillars-of-Eternity-2/wizard.png Barbarian + wizard-multiclasses-poe2 Ranger
Power Source  rage-icon.png Rage bond-icon.png Bond
health-icon.png Health 44 Base +14 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 17
fortitude-icon.png Fortitude 25
reflex-icon.png Reflex 20
will-icon.png Will 17

Savage Skills

alchemy-icon.png1  stealth-icon.png1  bluff-icon.png1  diplomacy-icon.png1  survival-icon.png1

 

Savage is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Barbarian class and a Ranger class.

 

"INGAME description"

 

 

Savage Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Savage Builds include: ??
  • Savage Power Level Notes
  • Savage Gameplay Tips

 

 

 

Barbarian Subclasses

barbarian-pillars-of-eternity-2-deadfire

 Berserker

Bonustenacious-inspiration-pillars-of-eternity-2-deadfire Tenacious (+5 Might, + 2 Penetration) and hardy-inspiration-pillars-of-eternity-2-deadfire Hardy (+5 Constitution, + 2 Armor Rating) are the Inspirations
This replaces tenacious-inspiration-pillars-of-eternity-2-deadfire  Strong (+5 Might) and fit-inspiration-pillars-of-eternity-2-deadfire Fit (+5 ConstitutionInspirations.
Gaint 30% Hit to Crit conversion on melee and carnage attacks while frenzied.

Penaltyconfused-inspiration-pillars-of-eternity-2-deadfire Confused status inflicts -5 Intellect and turns all Carnage attacks into Friend or Foe, resulting in friendly fire. 
Players also take Raw Damage at the rate of 2 Raw Damage every 3 seconds for 15 seconds, -10 Deflection. Cannot see Health when frenzied.

 

barbarian-pillars-of-eternity-2-deadfire

 Corpse-Eater

Bonus: Gain the Ability Flesh Communion, target a hostile deceased  KithWilder or Beast to devour their corpses.
Flesh Communion also heals for 50 Health and grants +3 Rage and Barbarian Resources.

Penalty: All Rage abilities increase in cost by 1.

barbarian-pillars-of-eternity-2-deadfire

 Mage Slayer

Bonus: Successful melee weapon attacks (or Carnage Hits) add Spell Disruption to the target, causing wizard, priest, druid, cipher, or chanter spells to have a chance to fail when cast. Gain +5% resistance against Spells.

Penalty: Cannot use Potions or Scrolls, -50% beneficial effect duration. Passive Spell Resistance affects Friendly and hostile spells.

 

Ranger Subclasses

 

Ghost Heart

 Bonus: Immune to Bonded Grief. Animal Companion is immune to Engagement.

 Penalty: Must actively summon Animal Companion during battle (costs Bond and has a duration) Companion is considered a Spirit and is affected by Spirit-targeting powers. Animal Companion cannot be healed (Unable to learn both Heal Pet and Revive Pet abilities).

 

Sharpshooter

 Bonus: 15% of the Hits convert to Crits with ranged weapons against ≥ 4m targets.  +1 Penetration with ranged weapons against ≤ 4m distance targets.

 Penalty: +10% Recovery Time. -10 Deflection.

Stalker

 Bonus: The stalker and their companion gain +5 Deflection and +1 Armor Rating when within 4m of each other.

 Penalty: The stalker and their companion suffer Bonded Grief when they are more than 7m from each other.

 

 

Barbarian Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Barbarian class or its hybrids. All abilities are divided into active and passive abilities. The Barbarian Ability Tree focuses on AoE and is well-complemented by a Builds that focus on dealing AoE and Weapon damage.

 

Barbarian Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Ranger Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Ranger class or its hybrids. All abilities are divided into active and passive abilities.

The Ranger Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Ranger Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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