Scout

ranger.pngrogue.png

Classes wizard-multiclasses-poe2 Ranger + wizard-multiclasses-poe2 Rogue
Power Source 41 Base +11 per level
health-icon.png Health 41 Base +11 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 20
fortitude-icon.png Fortitude 17
reflex-icon.png Reflex 25
will-icon.png Will 20

Scout Skills

alchemy-icon.png1  mechanics-icon.png1  stealth-icon.png2  bluff-icon.png2  diplomacy-icon.png1  insight-icon.png1  streetwise-icon.png1  survival-icon.png

 

Scout is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Ranger class and a Rogue class.

 

"INGAME description"

 

 

Scout Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Scout Builds include: ??
  • Scout Power Level Notes
  • Scout Gameplay Tips

 

Ranger Subclasses

 

Ghost Heart

 Bonus: Immune to Bonded Grief. Animal Companion is immune to Engagement.

 Penalty: Must actively summon Animal Companion during battle (costs Bond and has a duration) Companion is considered a Spirit and is affected by Spirit-targeting powers. Animal Companion cannot be healed (Unable to learn both Heal Pet and Revive Pet abilities).

 

Sharpshooter

 Bonus: 15% of the Hits convert to Crits with ranged weapons against ≥ 4m targets.  +1 Penetration with ranged weapons against ≤ 4m distance targets.

 Penalty: +10% Recovery Time. -10 Deflection.

Stalker

 Bonus: The stalker and their companion gain +5 Deflection and +1 Armor Rating when within 4m of each other.

 Penalty: The stalker and their companion suffer Bonded Grief when they are more than 7m from each other.

 

Rogue Subclasses

rogue-pillars-of-eternity-2-deadfire

Assassin

 Bonus: Gain Assassinate passive. From Stealth, attacks receive +4 Penetration, +25 Accuracy and +50% Critical Hit Damage.

 Penalty: All Damage received is increased by 15%

 

rogue-pillars-of-eternity-2-deadfire

Streetfighter

 Bonus: -50% Recovery Time +20% damage when the street fighter is Flanked or Bloodied. +100% Weapon Crit damage when the street fighter is both Flanked and Bloodied.

 Penalty: +20 Recovery Time when the street fighter is neither Flanked nor Bloodied.

 

rogue-pillars-of-eternity-2-deadfire

Trickster

 Bonus: Learns Arkemyr's Dazzling Lights. Gains access to select illusion wizard spells at power levels 3,5,7 9.

 Penalty: Sneak Attack only deals +20% damage

 

 

Ranger Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Ranger class or its hybrids. All abilities are divided into active and passive abilities.

The Ranger Ability Tree characterizes for focusing on Single-Target Damage Dealing and is well-complemented by a ?? build.

 

Ranger Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Rogue Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Rogue class or its hybrids. All abilities are divided into active and passive abilities.

The Rogue Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Rogue Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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