Shadowdancer |
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Classes | ![]() ![]() |
Power Source | ![]() ![]() |
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41 Base +11 per level |
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20/20 |
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20 |
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17 |
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25 |
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22 |
Shadowdancer Skills |
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Shadowdancer is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Monk class and a Rogue class.
"INGAME description"
Shadowdancer Tips & Builds
- A full list of builds for all classes can be found on the Builds page.
- Specific Shadowdancer Builds include: ??
- Shadowdancer Power Level Notes
- Shadowdancer Gameplay Tips
Monk Subclasses
Helwalker
Bonus: Begin combat with +1 Wounds (3 total). Helwalker monks gain +1 Might for each Wound they have.
Penalty: Helwalker Monks take 5% more damage for each Wound they have.
Nalpazca
Bonus: All drug effects last longer. +1 wound and +50% Beneficial effect duration of drugs.
Penalty: Crash penalties from drugs cause the monk to be unable to receive healing. -1 Wounds per 3s while not benefiting from drugs.
Shattered Pillar
Bonus: Gain Wounds by melee weapon damage inflicted.
Penalty: Cannot gain Wounds from damage received. The required threshold to gain Wounds is increased by 100%. Max Wound limit is decreased to 5.
Rogue Subclasses
Assassin
Bonus: Gain Assassinate passive. From Stealth, attacks receive +4 Penetration, +25 Accuracy and +50% Critical Hit Damage.
Penalty: All Damage received is increased by 15%
Streetfighter
Bonus: -50% Recovery Time +20% damage when the street fighter is Flanked or Bloodied. +100% Weapon Crit damage when the street fighter is both Flanked and Bloodied.
Penalty: +20 Recovery Time when the street fighter is neither Flanked nor Bloodied.
Trickster
Bonus: Learns Arkemyr's Dazzling Lights. Gains access to select illusion wizard spells at power levels 3,5,7 9.
Penalty: Sneak Attack reduced by 10% damage
Monk Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Monk class or its hybrids. All abilities are divided into active and passive abilities.
The Monk Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.
Monk Abilities
Active Abilities
Passive Abilities
Level II
Level III
Level IV
Level VI
Level VII
Rogue Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Rogue class or its hybrids. All abilities are divided into active and passive abilities.
The Rogue Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.
Rogue Abilities
Active Abilities
Passive Abilities
Level 0
Level I
Level II
Level III
Level IV
Level V
Level VII
Multiclass |
Arcane Knight ♦ Ascetic ♦ Battlemage ♦ Beastmaster ♦ Brawler ♦ Brute ♦ Cantor ♦ Celebrant ♦ Cleric ♦ Contemplative ♦ Crusader ♦ Fanatic ♦ Harbinger ♦ Herald ♦ Hierophant ♦ Holy Slayer ♦ Howler ♦ Hunter ♦ Inquisitor ♦ Itinerant ♦ Liberator ♦ Marauder ♦ Mindstalker ♦ Mystic ♦ Oracle ♦ Pathfinder ♦ Psyblade ♦ Ravager ♦ Sage ♦ Savage ♦ Scout ♦ Seer ♦ Shaman ♦ Shepherd ♦ Sorcerer ♦ Spiritualist ♦ Swashbuckler ♦ Tempest ♦ Templar ♦ Thaumaturge ♦ Theurge ♦ Transcendent ♦ Universalist ♦ Votary ♦ Wanderer ♦ War Caller ♦ Warden ♦ Warlock ♦ Wildrhymer ♦ Zealot |