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Slippery Mind


Effects:

Self:

Immune to Perception afflictions, Immune to Intellect afflictions, Immune to Resolve afflictions

While Bloodied or Near Death, the rogue gains immunity against Mind Afflictions (Perception, Intellect, and Resolve).

Slippery Mind is a passive Rogue Ability in Pillars of Eternity 2: Deadfire.  Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.

 

 

 

Slippery Mind Information

 

 

 

Slippery Mind Tips & Notes

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Rogue Abilities
Murderous Intent  ♦  Accurate Empower  ♦  Adept Evasion  ♦  Arms Bearer  ♦  Arterial Strike  ♦  Assassinate  ♦  Backstab  ♦  Bear's Fortitude  ♦  Blinding Strike  ♦  Break the Bell  ♦  Bull's Will  ♦  Combat Focus  ♦  Confounding Blind  ♦  Coordinated Positioning  ♦  Cowardice  ♦  Crippling Strike  ♦  Deathblows  ♦  Debilitating Strike  ♦  Deep Pockets  ♦  Deep Wounds  ♦  Defensive Roll  ♦  Devastating Blow  ♦  Dirty Fighting  ♦  Eliminating Blow  ♦  Enduring Shadows  ♦  Escape  ♦  Fearsome Strike  ♦  Finishing Blow  ♦  Flurry of Blades  ♦  Gambit  ♦  Gouging Strike  ♦  Improved Critical  ♦  Lasting Empower  ♦  One-Handed Style  ♦  Penetrating Empower  ♦  Perishing Strike  ♦  Pernicious Cloud  ♦  Perplexing Sap  ♦  Pershing Strike  ♦  Persistent Distraction  ♦  Pierce the Bell  ♦  Potent Empower  ♦  Reckless Assault  ♦  Ring the Bell  ♦  Riposte  ♦  Roguish Charm  ♦  Sap  ♦  Shadow Step  ♦  Shadowing Beyond  ♦  Smoke Cloud  ♦  Smoke Grenade  ♦  Smoke Veil  ♦  Snake's Reflexes  ♦  Sneak Attack  ♦  Spell Resistance  ♦  Streetfighter - (Heating Up)  ♦  Streetfighter - (Looking for a Fight)  ♦  Streetfighter - (On The Edge)  ♦  Strike the Bell  ♦  Tough  ♦  Toxic Strike  ♦  Tumbling  ♦  Two-Handed Style  ♦  Uncanny Luck  ♦  Vanishing Strike  ♦  Wall of Flashing Steel  ♦  Withering Strike

 




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