Spore-Loated Grimoire |
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Type | Grimoire |
Spore-Loated Grimoire is a Grimoire in Pillars of Eternity 2.
A grimoire is the lifeblood of any wizard's magical repertoire. These books are painstakingly constructed with rare materials arranged in precise configurations, and are able to temporarily hold fragments of ambient soul essence, which is channeled through the book and discharged in the form of a spell.It is a popular misconception among the uninitiated that wizards are the shapers of the magical energies they wield. In truth it is the pages of the grimoire that do the shaping. The art of wizardry is in the disciplined control and manipulation of the grimoire, with the most skilled wizards able to coax spells of maximal effectiveness and magnitude from their tomes.
Though all grimoires are limited by a finite set of pages, many accomplished wizards are known to carry several grimoires at once to handle a variety of situations.
Spore-Loated Grimoire Information
- Price:
- ??
Spore-Loated Grimoire Location/Acquire
- ?
Spore-Loated Grimoire Spells
Level | Spell Name | Description | Price |
1 |
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The caster's hands become so cold as to freeze what they touch. Does Freeze damage to a target and reduces its Accuracy.
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100
100 |
2 |
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Eats away at the target's spirit, inflicting Corrosive damage and converting that essence into Health for the caster.
Infuses the caster with vitality, granting them the Fit and Smart Inspirations. |
200
200 |
3 |
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Alters the perception of time for enemies in the area of effect, lowering their Action Speed and Stride.
Spews forth a poisonous cloud of foulness that causes Corrode damage and leaves victims Sickened. |
300
300 |
4 |
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Infects the minds of enemies in the area of effect with delirium, Confusing them.
Summons a trio of powerful tentacles that cannot move, but can inflict Crush and Corrode damage and Immobilize anyone they hit. |
400
400 |
5 | Malignant Cloud (Poison, Conjuration)
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Generates a cloud of virulent poison, inflicting Raw damage to anyone in the cloud every few seconds.
Causes enemies in the area of effect to envision their worst fears, afflicting them with Weakened and Terrified. |
500
500 |
6 |
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Calls a black ring of necrotic energy into being that spreads out in all directions, causing Corrode damage to enemies it touches and potentially destroying those that are Near Death.
Gives the caster the mystifying gaze of the adra creature that provides the spell's namesake, Petrifying enemies within the area of effect. |
600
600 |
7 | Wall of Draining (Conjuration)
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Enemies passing through or standing in this wall will lose time from any of their timed benefical statues effects. For each second drained, the Wizard gains duration on any benefical status effects they have.
This spell inflicts a heavy amount of Raw damage to the target. Any non-Spirit felled by the attack will summon a spectre under the caster's control. |
700
700 |
8 |
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The Wizard summons a frightful bow that does Corrode damage to enemies and leaves them Terrified. Each bolt of energy the wizard fires bounces to one additional target.
Aparching wind blows across the battlefield, inflicting Raw damage n anyone in the area and leaving them Weakened. |
800
800 |
9 | Cloak of Death (Conjuration)
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Summons a swirling cloak of black energy around the Wizard. The cloak will banish the wizard's melee attackers, imprisoning them in darkness for a short time, where they cannot take actions and will receive rapid Raw damage over time.
The target's own skin eats away at them, dealing large amounts of Corrode damage over time and Weakening them, preventing healing. |
900
900 |