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Tempest

druid.pngbarbarian.png

Classes https://pillarsofeternity2.wiki.fextralife.com/file/Pillars-of-Eternity-2/wizard.png Barbarian  + wizard-multiclasses-poe2 Druid
Power Source rage-icon.png Rage nature-icon.png Nature
health-icon.png Health 43 Base +13 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 17
fortitude-icon.png Fortitude 27
reflex-icon.png Reflex 22
will-icon.png Will 17

Tempest Skills

alchemy-icon.png1  explosives-icon.png1  metaphysics-icon.png1  religion-icon.png1  survival-icon.png

 

Tempest is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Barbarian class and a Druid class.

 

"INGAME description"

 

 

Tempest Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Tempest Builds include: ??
  • Tempest Power Level Notes
  • Tempest Gameplay Tips

 

 

Barbarian Subclasses

barbarian-pillars-of-eternity-2-deadfire

 Berserker

Bonustenacious-inspiration-pillars-of-eternity-2-deadfire Tenacious (+5 Might, + 2 Penetration) and hardy-inspiration-pillars-of-eternity-2-deadfire Hardy (+5 Constitution, + 2 Armor Rating) are the Inspirations
This replaces tenacious-inspiration-pillars-of-eternity-2-deadfire  Strong (+5 Might) and fit-inspiration-pillars-of-eternity-2-deadfire Fit (+5 ConstitutionInspirations.
Gaint 30% Hit to Crit conversion on melee and carnage attacks while frenzied.

Penaltyconfused-inspiration-pillars-of-eternity-2-deadfire Confused status inflicts -5 Intellect and turns all Carnage attacks into Friend or Foe, resulting in friendly fire. 
Players also take Raw Damage at the rate of 2 Raw Damage every 3 seconds for 15 seconds, -10 Deflection. Cannot see Health when frenzied.

 

barbarian-pillars-of-eternity-2-deadfire

 Corpse-Eater

Bonus: Gain the Ability Flesh Communion, target a hostile deceased  KithWilder or Beast to devour their corpses.
Flesh Communion also heals for 50 Health and grants +3 Rage and Barbarian Resources.

Penalty: All Rage abilities increase in cost by 1.

barbarian-pillars-of-eternity-2-deadfire

 Mage Slayer

Bonus: Successful melee weapon attacks (or Carnage Hits) add Spell Disruption to the target, causing wizard, priest, druid, cipher, or chanter spells to have a chance to fail when cast. Gain +5% resistance against Spells.

Penalty: Cannot use Potions or Scrolls, -50% beneficial effect duration. Passive Spell Resistance affects Friendly and hostile spells.

 

Druid Subclasses

Fury

 Bonus: Instead of an animal form, Furies spiritshift into a storm blightElemental druid spells gain +20% range and +1 Penetration. Killing an enemy while spiritshifted extends the duration of the shift. Automatically learns following spells: Dancing BoltsBurst of Summer FlameReturning StormHail StormRelentless StormSunlanceWeather the StormAvenging StormGreat Maelstrom

 Penalty: Cannot cast Rejuvenation spells.

 

Lifegiver

 BonusDruid Rejuvenation spells cast with +2 Power Level. While spiritshifted, the druid's power level bonus to Rejuvenation spells is increased to +5. Automatically learn the following druid spells at new power levels: Nature's VigorThe Moon's LightNature's BalmMoonwellCleansing WindGarden of LifeNature's BountyRegeneratePollen Patch

 Penalty: Cannot cast creature summon spells. After spiritshift, the druid receives a significant penalty to the power level of their Rejuvenation spells, until combat ends.

Shifter

 Bonus: Druid can switch to any of the Spiritshifting animals, once each, per combat. Spiritshift has a longer duration. After a spiritshift ends, the druid is healed a portion of their health. Automatically learns following spells: Nature's MarkInsect SwarmInfestation of MaggotsForm of the DelemganNature's TerrorGarden of LifeRusted ArmorEntropyPollen Patch

 Penalty: Cannot cast spells while in animal form.

 

Animist

 Bonus: Automatically learn the following druid spells at new power levels: SunbeamThe Moon's LightReturning StormConjure BlightPlague of InsectsSunlaceLashing VineRegenerateTornado.

 Penalty: --

 

Druid Spiritshifts

Info companion_ghost_bear
Bear
companion_ghost_boar
Boar
spiritshift_wolf
Wolf
spiritshift_cat
Cat
spiritshift_stag
Stag
storm_blight
Storm Blight
Weapon Type 2 One-Handed Bear Claws
Slash Damage
4.0 sec Recovery Time
2 One-Handed Boar Tusks
Pierce Damage
4.0 sec Recovery Time
2 One-Handed Wolf Teeth
Pierce Damage
4.0 sec Recovery Time
2 One-Handed Cat Claws
Slash Damage
3.0 sec Recovery Time
2 One-Handed Stag Horns
Pierce Damage
4.0 sec Recovery Time
1 Two-Handed Elemental Claws
Shock Damage
4.0 sec Recovery Time
10m range, +4m bounce
Armor Uses own Armor
(8 +2 +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Crush and Fire weak
Immunity to Shock
Bonuses +1 Enemies Engaged

+1 Enemies Engaged
Heals every 3.0 seconds for entire Duration
Deals Raw Damage over time with melee attacks
+25% Stride None +7 to all Defenses for entire Duration +20 Range and +1 Penetration with Druids Elements spells
Ability Druid Bear Terrifying Roar None Knock Down Cat Flurry Attack Druid Stag Carnage Storm's Rage
Shifting Storm

 

 

Barbarian Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Barbarian class or its hybrids. All abilities are divided into active and passive abilities. The Barbarian Ability Tree focuses on AoE and is well-complemented by a Builds that focus on dealing AoE and Weapon damage.

 

Barbarian Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Druid Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Druid class or its hybrids. All abilities are divided into active and passive abilities.

The Druid Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Druid Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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