War Caller |
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Classes | ![]() ![]() |
Power Source | ![]() ![]() |
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41 Base +11 per level |
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20/20 |
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20 |
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22 |
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20 |
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17 |
War Caller Skills |
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War Caller is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Chanter class and a Fighter class.
"INGAME description"
War Caller Tips & Builds
- A full list of builds for all classes can be found on the Builds page.
- Specific War Caller Builds include: ??
- War Caller Power Level Notes
- War Caller Gameplay Tips
Chanter Subclasses
Beckoner
Bonus: All Invocations will summon twice the original number of creatures. Summon Invocations cost 1 Phrase less.
Creatures from all Invocations become immune to the Abjurationability of Paladins (who could otherwise destroy any creature that is their level, and deal raw damage to any equal or greater level creature)
Penalty: The chanter's summons are smaller and have reduced Health and Duration.
Skald
Bonus: Offensive Invocations have reduced cost of -1 Phrase. Weapon Critical Hits have a 50% chance to grant +1 Phrase.
Penalty: Non-Offensive Invocations have an increased cost of +1 Phrase.
Troubadour
Bonus: Linger for Phrases is increased significantly (this means that as one phrase ends and another starts, they overlap for a little while giving both effects).
Gain "Brisk Recitation" (Modal Abilities) that increases the rate that phrases elapse, but removes the linger.
Penalty: All Invocations have an increased cast cost of +1 Phrase (Chant)
Fighter Subclasses
Black Jacket
Bonus: Start with an additional Weapon Set and Weapon Proficiency. Reduced Recovery time penalty by 1s when switching weapons.
Penalty: Loses Constant Recovery.
Devoted
Bonus: May select a single Weapon Proficiency as their chosen weapon. Increased Penetration with their chosen weapon (+2). Increased Critical Hit damage with their chosen weapon (+25%).
Penalty: Accuracy is penalized whenever using a weapon that is not their chosen weapon (-10). Only gain a single Proficiency and no new Proficiencies during level up.
Unbroken
Bonus: +1 Engagement. Increased Penetration on Disengagement Attacks (+10). Gains "Shield Mastery" providing bonus Armor Rating while wearing a shield (+1).
Penalty: Lower Stride in combat (-10%). Lower Reflexes (-15).
Chanter Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Chanter class or its hybrids. All abilities are divided into active and passive abilities.
The Chanter Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.
Chanter Abilities
Active Abilities
Passive Abilities
Level I
Level II
Level III
Level IV
Level V
Level VI
Level VII
Level VIII
Level IX
Fighter Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Fighter class or its hybrids. All abilities are divided into active and passive abilities.
The Fighter Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.
Fighter Abilities
Active Abilities
Passive Abilities
Level 0
Level II
Level III
Level IV
Level V
Level VI
Level VII
Level VIII
Multiclass |
Arcane Knight ♦ Ascetic ♦ Battlemage ♦ Beastmaster ♦ Brawler ♦ Brute ♦ Cantor ♦ Celebrant ♦ Cleric ♦ Contemplative ♦ Crusader ♦ Fanatic ♦ Harbinger ♦ Herald ♦ Hierophant ♦ Holy Slayer ♦ Howler ♦ Hunter ♦ Inquisitor ♦ Itinerant ♦ Liberator ♦ Marauder ♦ Mindstalker ♦ Mystic ♦ Oracle ♦ Pathfinder ♦ Psyblade ♦ Ravager ♦ Sage ♦ Savage ♦ Scout ♦ Seer ♦ Shadowdancer ♦ Shaman ♦ Shepherd ♦ Sorcerer ♦ Spiritualist ♦ Swashbuckler ♦ Tempest ♦ Templar ♦ Thaumaturge ♦ Theurge ♦ Transcendent ♦ Universalist ♦ Votary ♦ Wanderer ♦ Warden ♦ Warlock ♦ Wildrhymer ♦ Zealot |