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Witch

barbarian.pngcipher.png

Classes  https://pillarsofeternity2.wiki.fextralife.com/file/Pillars-of-Eternity-2/wizard.png Barbarian + wizard-multiclasses-poe2 Cipher
Power Source  psionics-icon.png Psionics rage-icon.png Rage
health-icon.png Health 42 Base +12 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 17
fortitude-icon.png Fortitude 25
reflex-icon.png Reflex 17
will-icon.png Will 22

Witch Skills

mechanics-icon.png1  sleight_of_hand-icon.png1  bluff-icon.png1  insight-icon.png1  metaphysics-icon.png

 

Witch is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Barbarian class and a Cipher class.

 

"INGAME description"

 

 

Witch Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Witch Builds include: ??
  • If you prefer a melee combat style, then your best choice is to choose the Soul Blade subclass, it basically boosts your melee damage and allows you to quickly gain enough focus to cast a Cipher Abilities (many of them can buff yourself, like Biting Whip, or weaken the enemies, like Secret Horrors).
  • Due to unable to acquire higher level of abilities. you lack the means to heal yourself. Either team with a healer (Paladin, Priest), or chose some defense abilities like Bear's Fortitude.
  • If prefer a caster style of fighting, try Ascendant subclass. You can quickly build up focus, and the soul whip effect will keep boost your damage while you are Ascended.

 

 

 

Barbarian Subclasses

barbarian-pillars-of-eternity-2-deadfire

 Berserker

Bonustenacious-inspiration-pillars-of-eternity-2-deadfire Tenacious (+5 Might, + 2 Penetration) and hardy-inspiration-pillars-of-eternity-2-deadfire Hardy (+5 Constitution, + 2 Armor Rating) are the Inspirations
This replaces tenacious-inspiration-pillars-of-eternity-2-deadfire  Strong (+5 Might) and fit-inspiration-pillars-of-eternity-2-deadfire Fit (+5 ConstitutionInspirations.
Gaint 30% Hit to Crit conversion on melee and carnage attacks while frenzied.

Penaltyconfused-inspiration-pillars-of-eternity-2-deadfire Confused status inflicts -5 Intellect and turns all Carnage attacks into Friend or Foe, resulting in friendly fire. 
Players also take Raw Damage at the rate of 2 Raw Damage every 3 seconds for 15 seconds, -10 Deflection. Cannot see Health when frenzied.

 

barbarian-pillars-of-eternity-2-deadfire

 Corpse-Eater

Bonus: Gain the Ability Flesh Communion, target a hostile deceased  KithWilder or Beast to devour their corpses.
Flesh Communion also heals for 50 Health and grants +3 Rage and Barbarian Resources.

Penalty: All Rage abilities increase in cost by 1.

barbarian-pillars-of-eternity-2-deadfire

 Mage Slayer

Bonus: Successful melee weapon attacks (or Carnage Hits) add Spell Disruption to the target, causing wizard, priest, druid, cipher, or chanter spells to have a chance to fail when cast. Gain +5% resistance against Spells.

Penalty: Cannot use Potions or Scrolls, -50% beneficial effect duration. Passive Spell Resistance affects Friendly and hostile spells.

 

Cipher Subclasses

Ascendant

 Bonus: Max focus is increased by 5. Reaching Max focus grants "Ascended" effect temporarily, increasing power level and reducing power focus cost to 0. Soul Whip does not turn off while Ascended and provides more bonus damage during Ascended.

 Penalty: While not Ascended, receive a penalty to Cipher's Power Level (-1). While not Ascended Soul Whip does much less damage, but generate more Focus. When Ascended fades, reduce focus to 0.

 

Beguiler

 Bonus: All Deception cipher spells have +20% range. +6 Focus on scoring Hits with Deception against FlankedBody AffiliationMind Affiliation targets.

 PenaltySoul Whip provides less bonus damage and reduced Focus against targets that are not vulnerable to Sneak Attack.

Soul Blade

 Bonus: Gains "Soul Annihilation" ability: a soul-enhanced melee strike that consumes the cipher's remaining power pool to converts it into Raw damage on the target. Shred Cipher spells cost less focus (-5). 
Downing an enemy with a Melee Weapon temporarily grants Concentration (Prevents Interrupts) and raises Max Focus by +10 for 30.0 seconds.

 Penalty: Max Focus is reduced by -5. (Combat starting amount as well begins at 2/25 vs 7/30 for Cipher)

 

 

Barbarian Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Barbarian class or its hybrids. All abilities are divided into active and passive abilities. The Barbarian Ability Tree focuses on AoE and is well-complemented by a Builds that focus on dealing AoE and Weapon damage.

 

Barbarian Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Cipher Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Cipher class or its hybrids. All abilities are divided into active and passive abilities.

 

Cipher Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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