Wounding Shot is an active Ranger Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Wounding Shot Information
- Power Level 1 Ranger Ability
- Upgrades to: Hobbling Shot and Accurate Wounding Shot
- Keywords: None
- Bond Cost: 1
Wounding Shot Tips & Notes
- In the turn-based mode, this ability now lasts 1 round.
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If used in melee while dual wielding the wound only procs for main weapon and not for the second one. Is this intended or a bug?
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