Interrupt

Some attacks are capable of Interrupting their target. An Interrupt causes the target's current action to fail and will add additional time to their Recovery.

 

Interrupt is a term in Pillars of Eternity 2: Deadfire

Some attacks are capable of Interrupting their target. An Interrupt causes the target's current action to fail and will add additional time to their Recovery.

Interrupts may be prevented if the target has Concentration, but will still remove a point of Concentration from the target.

Certain Spells, Abilities, Talents, or Items can allow a character to Interrupt with attacks that normally would not be capable of Interrupting.

Interrupt Notes & Tips

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Combat Terms
Attack Resolution  ♦  Concentration  ♦  Critical Hit  ♦  Damage Types  ♦  Defenses  ♦  Engagement  ♦  Flanking  ♦  Friendly Fire  ♦  Full Attack  ♦  Graze  ♦  Hit  ♦  Miss  ♦  Secondary Defenses  ♦  Stacking

 




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