Shepherd is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Paladin class and a Ranger class.
"INGAME description"
Shepherd Tips & Builds
- A full list of builds for all classes can be found on the Builds page.
- Specific Shepherd Builds include: ??
- Shepherd Power Level Notes
- Shepherd Gameplay Tips
Paladin Subclasses
Bleak Walkers
Bonus: Gain Flames of Devotion. Flames of Devotion deals additional +20% Corrode damage (Black Flames) and applies the Sickened Affliction to targets, reducing their Constitution by -5 and incoming healing by -25%.
Penalty: --
Darcozzi Paladini
Bonus: Gain Lay on Hands. Lay on Hands grants a minor Flame Shield to the target.
Penalty: --
The Shieldbearers of St.Elcga
Bonus: Gain Lay on Hands. Lay on Hands prevents the target from being killed for a short time. While equipped with a shield, +1 Engagement.
Penalty: --
Goldpact Knights
Bonus: Gain Sworn Enemy. Sworn Enemy gains the upgrade "Gilded Enmity" which causes the paladin to be imbued with a blessing of gold when they declare a Sworn Enemy. The paladin receives bonus Armor Rating (+4) until struck enough times for the gold to break.
Penalty: --
Kind Wayfarers
Bonus: Gain Flames of Devotion. Flames of Devotion heals nearby allies (White Flames).
Penalty: --
Ranger Subclasses
Ghost Heart
Bonus: Immune to Bonded Grief. Animal Companion is immune to Engagement.
Penalty: Must actively summon Animal Companion during battle (costs Bond and has a duration) Companion is considered a Spirit and is affected by Spirit-targeting powers. Animal Companion cannot be healed (Unable to learn both Heal Pet and Revive Pet abilities).
Sharpshooter
Bonus: 15% of the Hits convert to Crits with ranged weapons against ≥ 4m targets. +1 Penetration with ranged weapons against ≤ 4m distance targets.
Penalty: +10% Recovery Time. -10 Deflection.
Stalker
Bonus: The stalker and their companion gain +5 Deflection and +1 Armor Rating when within 4m of each other.
Penalty: The stalker and their companion suffer Bonded Grief when they are more than 7m from each other.
Paladin Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Paladin class or its hybrids. All abilities are divided into active and passive abilities.
The Paladin Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.
Paladin Abilities
Active Abilities
Passive Abilities
Level 0
Level II
Level III
Level IV
Level V
Level VI
Level VII
Ranger Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Ranger class or its hybrids. All abilities are divided into active and passive abilities.
The Ranger Ability Tree characterizes for focusing on Single-Target Damage Dealing and is well-complemented by a ?? build.
Ranger Abilities
Active Abilities
Passive Abilities
Level I
Level II
Level III
Level IV
Level V
Level VII
Multiclass |
Arcane Knight ♦ Ascetic ♦ Battlemage ♦ Beastmaster ♦ Brawler ♦ Brute ♦ Cantor ♦ Celebrant ♦ Cleric ♦ Contemplative ♦ Crusader ♦ Fanatic ♦ Harbinger ♦ Herald ♦ Hierophant ♦ Holy Slayer ♦ Howler ♦ Hunter ♦ Inquisitor ♦ Itinerant ♦ Liberator ♦ Marauder ♦ Mindstalker ♦ Mystic ♦ Oracle ♦ Pathfinder ♦ Psyblade ♦ Ravager ♦ Sage ♦ Savage ♦ Scout ♦ Seer ♦ Shadowdancer ♦ Shaman ♦ Sorcerer ♦ Spiritualist ♦ Swashbuckler ♦ Tempest ♦ Templar ♦ Thaumaturge ♦ Theurge ♦ Transcendent ♦ Universalist ♦ Votary ♦ Wanderer ♦ War Caller ♦ Warden ♦ Warlock ♦ Wildrhymer ♦ Zealot |