Wanderer

monk.pngranger.png

Classes wizard-multiclasses-poe2 Monk + wizard-multiclasses-poe2 Ranger
Power Source bond-icon.png Bond  mortification-icon.png Mortification
health-icon.png Health 42 Base +12 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 20
fortitude-icon.png Fortitude 20
reflex-icon.png Reflex 22
will-icon.png Will 22

Wanderer Skills

alchemy-icon.png2  athletics-icon.png1  stealth-icon.png1  bluff-icon.png1  diplomacy-icon.png1  insight-icon.png1  metaphysics-icon.png1  religion-icon.png1  survival-icon.png

 

Wanderer is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Monk class and a Ranger class.

 

"INGAME description"

 

 

Wanderer Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Wanderer Builds include: ??
  • Wanderer Power Level Notes
  • Wanderer Gameplay Tips

Monk Subclasses

 

Helwalker

 Bonus: Begin combat with +1 Wounds (3 total). Helwalker monks gain +1 Might for each Wound they have.

 Penalty: Helwalker Monks take 5% more damage for each Wound they have.

 

Nalpazca

 Bonus: All drug effects last longer. +1 wound and +50% Beneficial effect duration of drugs.

 Penalty: Crash penalties from drugs cause the monk to be unable to receive healing. -1 Wounds per 3s while not benefiting from drugs.

Shattered Pillar

 Bonus: Gain Wounds by melee weapon damage inflicted.

 Penalty: Cannot gain Wounds from damage received. The required threshold to gain Wounds is increased by 100%. Max Wound limit is decreased to 5.

 

Ranger Subclasses

 

Ghost Heart

 Bonus: Immune to Bonded Grief. Animal Companion is immune to Engagement.

 Penalty: Must actively summon Animal Companion during battle (costs Bond and has a duration) Companion is considered a Spirit and is affected by Spirit-targeting powers. Animal Companion cannot be healed (Unable to learn both Heal Pet and Revive Pet abilities).

 

Sharpshooter

 Bonus: 15% of the Hits convert to Crits with ranged weapons against ≥ 4m targets.  +1 Penetration with ranged weapons against ≤ 4m distance targets.

 Penalty: +10% Recovery Time. -10 Deflection.

Stalker

 Bonus: The stalker and their companion gain +5 Deflection and +1 Armor Rating when within 4m of each other.

 Penalty: The stalker and their companion suffer Bonded Grief when they are more than 7m from each other.

 

 

Monk Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Monk class or its hybrids. All abilities are divided into active and passive abilities.

The Monk Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

Monk Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Ranger Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Ranger class or its hybrids. All abilities are divided into active and passive abilities.

The Ranger Ability Tree characterizes for focusing on Single-Target Damage Dealing and is well-complemented by a ?? build.

 

Ranger Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot



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