Unique Weapons in Pillars of Eternity 2: Deadfire are covered on this page. Weapons include swords, wands, axes, firearms etc. You can get the weapons through quest reward, enemy loots or purchase from NPCs. Your classes will determine how many types of weapons your characters are good at. Unique Weapons are weapons with distinct properties and bonuses to that the specific armor has.
Unique Weapons
Arbalests
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.7s | 6s | 12 | 25-36 |
Blunted Criticals: -15% Critical Damage Superb: +45% Damage, +12 Accuracy, +3 Penetration Forceful Impact: 50% Chance to Knockback and Daze target on Hit Rune Bolts: +5 Ranged Accuracy (Increases with Arcana skill) |
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.7s | 6s | 12 | 10-20 |
Blunted Criticals: -15% Critical Damage Unfit For Melee: -10 Deflection against Melee Weapons Superb: +45% Damage, +12 Accuracy, +3 Penetration Spring Assisted Reload: -10% Reload Time Streamlined Bolts: Reduced base damage, attacks in a line (maximum 3 targets) |
Arquebuses
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.7s | 6.8s | 12 | 26-34 |
Inaccurate: -5 Ranged Accuracy with Arquebus attacks Blunted Criticals: -25% Crit damage Unfit for Melee: -10 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Living Wood: 20% chance to cast Corrode Damage cone AoE from self and Hobble target on attack |
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.7s | 6.8s | 13 | 32-42 |
Inaccurate: -5 Ranged Accuracy with Arquebus attacks Blunted Criticals: -15% Crit damage Unfit For Melee: -10 Deflection against Melee weapons Legendary: +60% Damage, +15 Accuracy, +4 Penetration Dragon's Breath: Grants Dragon's Breath Runelock: 10% chance for the wielder to suffer 10 Burn Damage on launching attack +20% Damage as Burn |
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Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 6.8s | 11 | 26-34 |
Inaccurate: -5 Ranged Accuracy with Arquebus attacks Blunted Criticals: -15% Crit damage Unfit For Melee: -10 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Double Barrel: Fires two shots before reloading, but has a reduced range No Rest for the Wicked: 1% Damage dealt and received on Kill until rest (Stacks 20 times) |
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Rng | Atk Time | Rec Time | Pen | Dmg |
15m | 0.7s | 6.8s | 13 | 15-22 |
Inaccurate: -5 Ranged Accuracy with Arquebus attacks Blunted Criticals: -25% Crit damage Unfit For Melee: -10 Deflection against Melee weapons Superb: +45% Damage, +12 Accuracy, +3 Penetration Unstoppable Shot: Reduced base Damage, Attacks in a line (maximum 3 targets), +1 Penetration |
Battle Axes
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 21-30 |
Bonus Crit Damage: +20% Crit damage Legendary: +60% Damage, +16 Accuracy, +4 Penetration Burning Lash: +15% Damage as Burn Fiery Core: +2 All Fire Power Levels |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 7 | 13-19 |
Bonus Crit Damage: +20% Crit damage Black Glass: +1 Penetration against Vessel targets Fragile: -5% Damage |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 23-31 |
Bonus Crit Damage: +20% Crit damage Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Amra: Requires 2 hands to wield, but deals increased damage. Temper: 25% Chance on scoring a kill with this weapon to Frenzy the wielder Gore: If the wielder's Might is 25 or above, Critical Hits with this weapon cause 25% of base weapon damage in an area around the wielder |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 26-35 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Bonus Crit Damage: +20% Crit damage Executioner's Axe: Requires 2 hands to wield, but deals increased damage. Scales of Justice: Scoring a Critical Hit on an enemy causes them to take Raw Damage over time. Whenever that enemy deals damage, the duration increases. |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 19-28 |
Bonus Crit Damage: +20% Crit damage Stelgaer's Ferocity: Might Inspirations applied to the wielder are increased by 1 Tier. Superb: +45% Damage, +12 Accuracy, +3 Penetration |
Blunderbusses
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Rng | Atk Time | Rec Time | Pen | Dmg |
4m | 1.1s | 5s | 8 | 4-8 |
Projectiles: 4 Inaccurate: -5 Ranged Accuracy with Arquebus attacks Blunted Criticals: -25% Crit damage Unfit for Melee: -10 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Living Wood: 20% chance to cast Corrode Damage cone AoE from self and Hobble target on attack |
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Rng | Atk Time | Rec Time | Pen | Dmg |
5m + 1.5m Area | 1.1s | 5s | 9 | 16-22 |
Inaccurate: -10 Ranged Accuracy with Blunderbuss attacks Superb: +45% Damage, +12 Accuracy, +3 Penetration Explosive Shot: Basic attacks deal best of Pierce or Slash Damage in small Radius |
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Rng | Atk Time | Rec Time | Pen | Dmg |
5m + 1.5m Area | 1.1s | 5s | 7 | 13-17 |
Inaccurate: -10 Ranged Accuracy with Blunderbuss attacks Fine: +15% Damage, +4 Accuracy, +1 Penetration Explosive Shot: Basic attacks deal best of Pierce or Slash Damage in small Radius |
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Rng | Atk Time | Rec Time | Pen | Dmg |
4m | 1.1s | 5s | 8 | 4-8 |
Projectiles: 4 Inaccurate: -10 Ranged Accuracy with Blunderbuss attacks Blunted Criticals: -25% Crit damage Multi-Shot: Fires multiple projectiles Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Transmogrified Shot: +15% Damage as Raw Matter Repulsion: Target knocked back on Crit |
Clubs
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 9 | 13-18 |
Accurate: +5 Accuracy Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Shards of Woedica: 33% chance to apply a stacking curse on the target, increasing their damage received |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 9 | 15-20 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Razor Bladed Bludgeon: Deals best of Crush or Slash Damage +5% Damage as Raw Staggering Force: 10% chance to Daze on Hit Champion's Implement: 3% Melee Damage for each Engaged target, +1 enemies Engaged |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 10 | 14-20 |
Accurate: +5 Accuracy Superb: +45% Damage, +12 Accuracy, +3 Penetration Pure Class: 50% chance on scoring a Crit to lower enemy Deflection by -5 for 8.0 sec Cane: +20 All Defenses against Dexterity Affliction attacks |
Crossbows
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.7s | 5s | 12 | 22-29 |
Bonus Crit Chance: 10% of Hits converted to Crits Unfit For Melee: -10 Deflection against Melee weapons Superb: +45% Damage, +12 Accuracy, +3 Penetration Precision: 15% of Misses converted to Grazes Steady: +3 Ranged Accuracy |
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.7s | 5s | 11 | 7-10 |
Bonus Crit Chance: 10% of Hits converted to Crits Unfit For Melee: -10 Deflection against Melee weapons Inaccurate: -10 Accuracy with Crossbow attacks Superb: +45% Damage, +12 Accuracy, +3 Penetration Whistling Bolts: Distracted (-5 Perception, Flanked) for 4.0 sec on Critical Hit Multi-Shot: Fires 3 projectiles but has decreased Damage and Penetration |
Daggers
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 7 | 10-14 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Accurate: No results Corona of the Soul: Self: 10% chance to cast Burn Damage AoE on Hit with Marux Amanth |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 9 | 13-18 |
Accurate: +5 Accuracy Exceptional: +30% Damage, +8 Accuracy, +2 Penetration True Love's Kiss: 8 Raw Damage per 6s on Hits from Stealth |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 10 | 15-20 |
Accurate: +5 Accuracy Superb: +45% Damage, +12 Accuracy, +3 Penetration Epic Hangover: 75% chance to vomit every 12s while hungover, -1 all Power Levels while hungover Mean Drunk: +20% Action Speed with Dagger attacks, +20% Melee Damage with Dagger attacks (while under the effects of alcohol) |
Estocs
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 18-29 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Quickened Blade: -15% Recovery Time Seeker's Prize: +1 Melee Accuracy per 6s until combat ends (Stacks 10 times) |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 12 | 20-32 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Vehemence: Scoring a Critical Hit grants +2 Accuracy and 5% Action Speed (stacks 4 times) Bounding Strikes: Scoring a Hit on a Near Death target also damages nearby enemies |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 14 | 22-35 |
Legendary weapon: +60% Damage, +16 Accuracy, +4 Penetration Cruel Blade: Casts Ghost Blades on Kill Soul Devourer: Grants Soul Hunter, Sated Hunger |
Flails
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 10 | 15-20 |
Arcing Blows: 10% of Grazes converted to Hits Superb: +45% Damage, +12 Accuracy, +3 Penetration Crushing Yoke: -2% Action Speed for 30s on target on Hit. Stacks 10 times Chain Breaker: Grants Chain Breaker |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 9 | 13-18 + 10% Damage as Pierce |
Arcing Blows: 10% of Grazes converted to Hits Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Will Breaker: 10% chance to apply Frightened for 8s on scoring Hit (excludes Grazes) |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 9 | 13-18 |
Arcing Blows: 10% of Grazes converted to Hits Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Concussive: Chance to Daze target for 10s and knock Prone on scoring Hit |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 11 | 6-11 |
Arcing Blows: 10% of Grazes converted to Hits Legendary: +60% Damage, +16 Accuracy, +4 Penetration Twin Gods: Hits twice, but with reduced damage (Sun adds 25% Burn damage)(Moon adds 25% Freeze damage) Celestial Attunement: Grants Celestial Attunement (Day), Celestial Attunement (Night) |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 10 | 15-20 |
Arcing Blows: 10% of Grazes converted to Hits Superb: +45% Damage, +12 Accuracy, +3 Penetration Cometfall: +15% Damage dealt as Burn Blunt Rock: -1 Crush Armor Rating on Critical Hit |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 10 | 15-20 |
Arcing Blows: 10% of Grazes converted to Hits Superb: +45% Damage, +12 Accuracy, +3 Penetration Magran's Wrath: 2 Burn Damage to everyone around the target on scoring Hit (Scaled with Religion skill) |
Great Swords
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 8 | 23-31 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Menace: Chance to Shaken target on Critical Hit Red Tear: Grants Red Tear |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 8 | 23-31 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Lacerating: Hits with this weapon cause 10% Damage as Raw Damage over Determined Demise: Grants Determined Demise |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 26-35 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Annihilation: +10% Crit damage Bloody Slash: Critical Hits with this weapon have a 33% chance to launch a Cone AoE towards the target |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 23-31 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Capture: Grants Capture |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 29-38 |
Legendary: +60% Damage, +16 Accuracy, +4 Penetration Blood Gift: +5 Health restored per 3s for 12s on Thirsty Blade: 20% of Misses converted to Grazes |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 26-35 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Soul Breaker: Wielder takes 10% Damage dealt as Raw Damage to self +10% Damage as Raw Necrotic Heart: 15% chance to cast Necrotic Lance at target on scoring Crit, -3 Corrode Armour Rating +10% Damage as Corrode |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 12-20 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Increased Reach: Increased weapon range Two-hander: Attacks in a cone, +1 Penetration Heavy Blade: +15% Damage as Crush |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 18-24 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Breath of Life: AoE heal on scoring kill with the twin Eels. Heal amount increase with Religion Skill. Death's Embrace: Bouns Hit to Crits chance with the Twin Eels. Chances increase with Religion Skill. |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 29-38 |
Legendary: +60% Damage, +15 Accuracy, +4 Penetration Colossal: 10% chance to knock the target Prone on scoring Hit when above 25 Might, -1 Penetration when below 15 Might Grieving: +1 Might until the end of combat whenever a Party Member is KO'd (Stacks 4 times) |
Hatchets
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 10 | 15-20 |
Deflector: +3 Deflection against Melee weapons Superb: +45% Damage, +12 Accuracy, +3 Penetration Freezing Lash: +15% Damage as Freeze Solitude: Grants Solitude |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 9 | 13-18 |
Deflector: +3 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Wood Splitter: +20% Melee Damage to Plant targets and targets with Plant status effect Hewing Step: +15 all Defences against Plant attacks while above 75% Health |
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Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 7 | 10-14 |
Deflector: +3 Deflection against Melee weapons Soul Reaper: +5% sickle Damage until combat end on scoring Kill (stacks 4 times)(increases with Religion skill/0.5% per 1 pt) |
Hunting Bows
Aamiina's Legacy |
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.9s | 4s | 8 | 18-31 |
Accurate: +5 Accuracy Unfit For Melee: -10 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Precision Impact: Grants Precision Impact, Precision Impact (Dwarf) Massuk Arrows: +15% Damage as Crush |
Essence Interrupter |
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Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 0.7s | 4s | 8 | 18-31 |
Accurate: +5 Accuracy Unfit For Melee: -10 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Experimental Souls: Critical Hits with this weapon transfer experimental soul energy into the target, morphing them into a sentient creature when the target dies Charged Copper: Deals Best of Pierce/Shock |
Maces
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 14-20 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Taxing: 5% chance to Sicken target for 10s on Hit Nobility: Grants Nobility |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 14-20 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Judge: Marked for 30.0 s on scoring Hit, +10 Accuracy against targets affected by Judged effects Binds With: Cipher, Fighter, Monk |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 16-22 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Forged in Ice: Weapon attacks deal best of Crush/Freeze Blessed by the Void: 25% chance to apply a random Tier 1 Affliction to a nearby enemy after being Hit by an Affliction |
Morning Stars
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 18-29 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Poisoned Dipped: 3 Corrode Damage per 12s for 60s on Hit |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 20-32 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Relentless: +3 Will on target for 30s on scoring Hit (Stacks 5 times), +10% Action Speed Oppressive Fear: 25% chance Shaken attack on target on scoring Hit |
Pikes
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Rng | Atk Time | Rec Time | Pen | Dmg |
1.8m | 0.7s | 4s | 10 | 23-31 |
Increased Reach: Increased weapon range Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Warrior of the Forest: Casts Woodskin when then wielder first becomes Bloodied Grants Woodskin |
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Rng | Atk Time | Rec Time | Pen | Dmg |
1.8m | 0.7s | 4s | 10 | 23-31 |
Increased Reach: Increased weapon range Legendary: +60% Damage, +16 Accuracy, +4 Penetration Bad Dog: 10% chance to deal Pierce Damage to self or nearby ally on launching attack Hounding: Chance to inflict Hobbled, Knockdown, Raw Damage over time for 12s, or -25% Action Speed on target on scoring Crit |
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Rng | Atk Time | Rec Time | Pen | Dmg |
1.8m | 0.7s | 4s | 11 | 26-35 |
Increased Reach: Increased weapon range Superb: +45% Damage, +12 Accuracy, +3 Penetration Barbed: 5% of Hits converted to Crits, +10% Crit damage Metani's Traps: Grants Searing Seal: Hazard AoE: 21-36 Burn, If successful: Blinded for 15.0 sec |
Pistols
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Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 1.1s | 5s | 11 | 22-28 |
Blunted Criticals: -25% Crit damage Legendary: +60% Damage, +16 Accuracy, +4 Penetration Runestone Flint: Basic attack deals lesser Raw Damage Imbued Ammunition: Grants Imbued Ammunition |
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Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 1.1s | 5s | 10 | 22-28 |
Blunted Criticals: -15% Crit damage Superb: +45% Damage, +12 Accuracy, +3 Penetration Opening Shot: Scoring Hits with this weapon grants a stacking -5% Recovery time with Melee weapons for 30s Critical Shot: +15% Crit damage |
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Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 1.1s | 5s | 9 | 20-25 |
Blunted Criticals: -15% Crit damage Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Crackling Shots: +15% Damage dealt as Shock Conductive Blast: Grants Conductive Blast |
Pollaxes
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Rng | Atk Time | Rec Time | Pen | Dmg |
? | 0.7s | 4s | 9 | 18-29 |
Exceptional weapon: +30% Damage, +8 Accuracy, +2 Penetration Bolting Strikes: +10% Chance on Hit with the weapon to activate Lightning Strikes |
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Rng | Atk Time | Rec Time | Pen | Dmg |
Target + 1.5m Radius from Caster | 0.7s | 4s | 11 | 12-17 |
Exceptional weapon: +30% Damage, +8 Accuracy, +2 Penetration Reckless Cyclone: Standard Attack AoE hits primary target and up to +3 additional targets, friend or foe At Blade's Reach: -20% Melee Damage Received for 2s on launching attack |
Quarterstaffs
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Rng | Atk Time | Rec Time | Pen | Dmg |
1.8m | 0.7s | 4s | 11 | 31-41 |
Increased Reach: Increased weapon range Legendary: +60% Damage, +16 Accuracy, +4 Penetration Bound Blights: +1 All Acid Power Levels, +1 All Electricity Power Levels, +1 Fire Acid Power Levels, +1 Frost Acid Power Levels Soul Charge: +5% Staff Damage (Increases with Metaphysics +0.5% per 1pt), +5% Action Speed (Increases with Metaphysics skill +0.5% per 1pt) |
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Rng | Atk Time | Rec Time | Pen | Dmg |
1.8m | 0.7s | 4s | 11 | 26-35 |
Increased Reach: Increased weapon range Superb: +45% Damage, +12 Accuracy, +3 Penetration Spring Cleaning: 5s Duration of beneficial effects, -5s Duration of hostile effects - on scoring Hit You Can't Be Serious...: 15% chance to Distract target for 15s on scoring Hit |
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Rng | Atk Time | Rec Time | Pen | Dmg |
1.8m | 0.7s | 4s | 10 | 23-31 |
Increased Reach: Increased weapon range Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Purge Decay: +20% damage against Vessels, +5 Accuracy against Vessels Bracken Call: +2 All Plant ability Power Levels |
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Rng | Atk Time | Rec Time | Pen | Dmg |
1.8m | 0.7s | 4s | 11 | 26-35 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Combat Casting: Concentration for 8.0 sec on Critical Hit with Melee attacks |
Rapiers
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Atk Time | Rec Time | Pen | Dmg |
1s | 3s | 9 | 13-18 |
Accurate: +5 Accuracy Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Thrusting: +4 Melee Accuracy Flurry: +20% Action Speed |
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Atk Time | Rec Time | Pen | Dmg |
1s | 3s | 11 | 16-22 |
Accurate: +5 Accuracy Legendary: +60% Damage, +16 Accuracy, +4 Penetration At the Ready: Cannot be Flanked Squid's Escape: Grants Squid's Escape Calmo's Curse: Grants Calmo's Curse |
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Atk Time | Rec Time | Pen | Dmg |
1s | 3s | 10 | 10-14 |
+5 Accuracy; +45% damage +12 accuracy +3 Penetration; +25% trap effectiveness |
Rods
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Rng | Atk Time | Rec Time | Pen | Dmg |
8m + 1.5m Radius | 1.1s | 4s | 9 | 16-22 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Hylean Squall: Grants Hylean Squall Wind Calling: Grants Wind Calling, Tornado, Wilting Wind, Winter Wind |
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Rng | Atk Time | Rec Time | Pen | Dmg |
8m + 1.5m Radius | 1.1s | 4s | 8 | 20-31 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Crushing Depths: -1 Deflection, +3% Recovery Time for 45s on scoring Hit (excludes grazes) |
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Rng | Atk Time | Rec Time | Pen | Dmg |
8m + 1.5m Radius | 1.1s | 4s | 7 | 10-14 |
Fine: +15% Damage, +4 Accuracy, +1 Penetration Leaping Arc: Ranged Attacks bounce +1 times with Rod attacks |
Sabres
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 18-27 |
Sharp: +10% Damage with Sabre attacks Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Storm Blade: Deals +10 Shock Damage on target on Critical Hit +15% Damage as Shock Corvid's Bounty: Wielder gains +10 Health on Critical Hit |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 3s | 8 | 6-10 |
Sharp: +10% Damage with Sabre attacks Fine: +15% Damage, +4 Accuracy, +1 Penetration Ethereal: Deals Raw Damage and attacks more quickly than a standard blade |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 17 - 25 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Biting Cuts: -1 Armour Rating for 10s on Critical Hit |
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Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 22-32 |
Sharp: +10% Damage with Sabre attacks Legendary: +60% Damage, +16 Accuracy, +4 Penetration Frosted Edge: +2% Freeze damage for 60s on Hit (stacks 10 times) Vessel Seeking: +15 Accuracy against Vessel targets |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 18-27 |
Sharp: +10% Damage with Sabre attacks Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Long Odds: Stacking +2% Crit chance on Hit (stacks 50 times and resets on Crit) |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 20-29 |
Sharp: +10% Damage with Sabre attacks Superb: +45% Damage, +12 Accuracy, +3 Penetration Prelude: 2% stacking Action Speed bonus for each held Chanter Phrase Finale: Empowering an Invocation returns 3 Chanter Phrases |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 20-29 |
Sharp: +10% Damage with Sabre attacks Superb: +45% Damage, +12 Accuracy, +3 Penetration Highwayman: +2 Accuracy with Ranged weapons for 30s on scoring Hit (stacks 10 times) Double Strike: 5% chance to Recovery instantly on scoring Hit |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 7 | 13-19, + 20% Damage as Burn |
Undying Flame: 20% chance to deal additional Burn Damage on Hit |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 18-27 |
Sharp: +10% Damage with Sabre attacks Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Cold Steel: +1 Penetration +15% Damage as Freeze |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 17-25 |
+8 Accuracy; +30% damage +8 Accuracy +2 Penetration; +10% damage with Sabre attacks; +10 accuracy +10% damage against beasts. |
Scepters
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 4s | 12 | 14-21 |
Legendary: +60% Damage, +16 Accuracy, +4 Penetration Bend the Will: Shaken attack on Kith or Wilder on scoring Crit Ashes and Dust: +10 Accuracy against Vessels |
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 4s | 8 | 9-13 |
Revelation: Frighten Kith targets on Critical Hit |
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 4s | 11 | 13-19 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Obfuscation: 10% chance to become Invisible for 8s on scoring Critical Hit Illusive Spell: 5% chance to cast random Illusion spell on target on scoring Hit |
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 4s | 11 | 13-19 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Ebb: Gain 1% Hit to Crit every 1.0 s. This effect is reset on a successful Crit. Flow: 20% Chance to launch an interrupting Crush Damage AoE on scoring a Crit. |
Spears
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 17-25 |
Accurate: +5 Accuracy Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Red Flag Flying: 5 Raw bleed Damage per 3s for 9s on scoring Crit Gaff: Reaches out to pull a distant target to the wielder, dealing Slash/Pierce Damage and dazing them. |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 22-32 |
Accurate: +5 Accuracy Legendary: +60% Damage, +16 Accuracy, +4 Penetration Wounding: Hits with this weapon cause 10% Damage as Raw Damage over time Ambush: +10% Damage to Flanked targets (increases with Stealth skill) |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 9 | 21-30 |
Accurate: +5 Accuracy Superb: +45% Damage, +12 Accuracy, +3 Penetration Knapped Glass: Deals Pierce/Slash Damage Obsidian Blade: -1 Penetration, +15% Damage Feather Light: +10% Action Speed |
Stilettos
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 11 | 10-16 |
Excepional: +30% Damage, +8 Accuracy, +2 Penetration Mob Rule: Grants Mob Rule |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.5s | 3s | 13 | 13-19 |
Legendary: +60% Damage, +16 Accuracy, +4 Penetration Knife in the Back: 3 Raw Damage per 3s for 9s on scoring Hit on Flanked target Bring Low: 30% chance to knock target prone and lower their Defences by -10 for 6s on scoring Crit |
Swords
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 7 | 17-24 |
Fine: +15% Damage, +4 Accuracy, +1 Penetration Jealous: Restricted to the Watcher Emotional: 20% damage dealt as burn when above 50% health and +20% damage dealt as freeze when below 50% health. |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 8 | 17-25 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Devious: +1 Penetration when attacking the same target as an ally Feather Light: +10% Action Speed |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 6 | 15-22 |
Fine: +15% Damage, +4 Accuracy, +1 Penetration Skrim: +10% Melee Damage when wielded with a shield, +5 Deflection when wielded with a shield Corroded Blade: -1 Penetration |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 8 | 17-25 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Howling Blade: 50% Chance to Daze target and nearby enemies on Crit Loyal Companion: Grants Loyal Companion |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 21-30 |
Legendary: +60% Damage, +16 Accuracy, +4 Penetration Tainted Blade: +2% Corrode Damage for 60s on Hit (stacks 10 times) Spirit Seeking: +15 Accuracy against Spirit targets, Veil piercing attack |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 7 | 15-22 |
Fine: +15% Damage, +4 Accuracy, +1 Penetration Soul Severing: +10% Damage dealt as Raw |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 8 | 17-25 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Reliable: 25% of Misses converted to Grazes Soul Cutter: +20% Damage against Spirits, +15 Accuracy against Spirits Whispers of the Dead: -5 Will, Receiving Critical Hits causes an additional -5 Will until combat ends (stacks 5 times) |
Wands
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 3s | 10 | 12-20 |
Unfit For Melee: -10 Deflection against Melee weapons Superb: +45% Damage, +12 Accuracy, +3 Penetration Beasts Imagined: Hits with this weapon have an 5% chance to cast Form of the Helpless Beast on their target Sea Stories: Spell Hits have a 5% chance to Charm targets |
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 3s | 10 | 12-20 |
Unfit For Melee: -5 Deflection against Melee weapons Superb: +45% Damage, +12 Accuracy, +3 Penetration Follower of the Obscured: After Empowering an ability, the wielder's Recovery is immediately refreshed |
War Bows
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 1.1s | 4s | 10 | 4-7 |
Projectile: 1 Unfit For Melee: -10 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Garland's Tears: Fires multiple projectiles at slightly reduced damage +10% Damage as Freeze Garland's Rake: Freeze/Slash Damage AoE at target location on scoring Crit |
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 1.1s | 4s | 11 | 14-20 |
Projectile: 1 Unfit For Melee: -10 Deflection against Melee weapons Superb: +45% Damage, +12 Accuracy, +3 Penetration Heavy Draw: -10% Action Speed, +5% Damage (Increases with Survival skill), +1 Penetration Galawain's Favor: Restore +10 Health to nearby allies on scoring Kill (Increases with Religion skill) |
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 1.1s | 4s | 11 | 14-20 |
Projectile: 1 Unfit For Melee: -10 Deflection against Melee weapons Legendary: +60% Damage, +16 Accuracy, +4 Penetration Ethereal Arrows: +15 Accuracy against Spirits, Veil piercing attack +10% Damage as Raw Suppressive Shots: -10% Beneficial effect duration on scoring Hit |
|
||||
---|---|---|---|---|
Rng | Atk Time | Rec Time | Pen | Dmg |
12m | 1.1s | 4s | 12 | 21-30 |
Projectile: 1 -10 deflection against melee weapons; +60% damage +15 Accuracy +4 Penetration; 30% chance on scoring crit to deal freeze damage to enemies in a line; proficiency modal has 75% chance to apply Distracted to near death enemies for 8s on scoring hit. |
War Hammers
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 14-20 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Haft: +5% Weapon Damage per Engaged Enemy Quieting: Cannot use active abilities for 2s on Critical Hit |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 10 | 14-20 |
Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Cacophony: Attacks with this weapon are Very Loud, +100% Damage to destructibles, 50% chance random Mind Affliction for 8s on target on scoring Crit |
|
|||
---|---|---|---|
Atk Time | Rec Time | Pen | Dmg |
0.7s | 4s | 11 | 16-22 |
Superb: +45% Damage, +12 Accuracy, +3 Penetration Serrated: +10% Damage as Raw |
Unique Shields
Small Shields
|
|||
Deflection | Accuracy | Type | |
+ 6 | -- | Small Shield | |
Shield Engagement: +1 enemies Engaged |
|
|||
Deflection | Accuracy | Type | |
+ 10 | -- | Small Shield | |
Superb: +6 Shield Deflection |
|
|||
Deflection | Accuracy | Type | |
+ 4 | -- | Small Shield | |
Shield Engagement: +1 Enemies Engaged |
|
|||
Deflection | Accuracy | Type | |
+ 8 | -- | Small Shield | |
Shield Engagement: +1 Enemies Engaged |
|
|||
Deflection | Accuracy | Type | |
+ 12 | -- | Small Shield | |
Legendary: +4 Shield Deflection |
|
|||
Deflection | Accuracy | Type | |
+ 12 | -- | Small Shield | |
Shield Engagement: +1 Enemies Engaged Legendary: +4 Shield Deflection Cruel Design: Shaken (-5 Resolve, -3 All Power Levels) for 8.0 sec on scoring Crit Piercing Bash: This shield can be used as a weapon to deal Pierce/Crush damage. |
Medium Shields
|
|||
Deflection | Accuracy | Type | |
+ 14 | - 4 | Medium Shield | |
Shield Engagement: +1 Enemies Engaged Superb: +6 Shield Deflection Hardened Crystal: -15% Crit Damage taken Pale Light: Grants Pale Light |
|
|||
Deflection | Accuracy | Type | |
+ 12 | - 4 | Medium Shield | |
Exceptional: +4 Shield Deflection Burning Bash: No results Fire Shield: No results |
|
|||
Deflection | Accuracy | Type | |
+? | - 4 | Medium Shield | |
Shield Engagement: +1 Enemies Engaged Legendary: +8 Shield Deflection Arcane Interference: 15% Resistance against Evocation / Conjuration / Illusion attacks Thermally Stable: +15 All Defences against Fire / Frost attacks |
|
|||
Deflection | Accuracy | Type | |
+6 | - 4 | Medium Shield | |
Shield Engagement: +1 Enemies Engaged Exceptional: +4 Shield Deflection Father's Aegis: Incoming weapon Damage reduced by 10% (Increases as Health is lost for max +25% Damage reduction) |
Large Shields
|
|||
Deflection | Accuracy | Type | |
+ 18 | - 8 | Large Shield | |
Shield Engagement: +1 Enemies Engaged Superb: +6 Shield Deflection Hard Counter: 15% chance to launch Crush counterattack when missed in melee Blood Rage: +10 Accuracy and +10% weapon Damage when below 50% Health |
|
|||
Deflection | Accuracy | Type | |
+ 10 | - 8 | Large Shield | |
Shield Engagement: +1 Enemies Engaged Superb: +6 Shield Deflection Stand Guard: Grants Deflection as Health decreases, up to a max of +20 Deflection at 0% Health, Grants Stand Guard Tactical: Grants Tactical |
|
|||
Deflection | Accuracy | Type | |
+ 4 | - 8 | Large Shield | |
Shield Engagement: +1 Enemies Engaged Exceptional: +4 Shield Deflection Soul Strike: Grants Soul Strike Heavy Shard: +3 Deflection (Improves with Athletics skill/ 0.25 per 1pt) Luminous Dissonance: -5% incoming Damage from Spells (Improves with Metaphysics skill), +5% incoming Damage from Weapons |
|
|||
Deflection | Accuracy | Type | |
+ 8 | - 8 | Large Shield | |
Shield Engagement: +1 Enemies Engaged Exceptional: +4 Shield Deflection Defensive Beacon: Grants Defensive Beacon |
|
|||
Deflection | Accuracy | Type | |
+ 12 | - 8 | Large Shield | |
Shield Engagement: +1 Enemies Engaged Superb: +6 Shield Deflection Frostbitten Palisades: Large Shield Proficiency now grants a 25% chance to deal Freeze Damage when Missed by a Melee |
It isn't mentioned specifically here, but all unique weapons and armor are "enchantable" this draws out an additional unique trait flavor specific to that weapon.
0
+10
-1