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Weapons in Pillars of Eternity 2: Deadfire are covered on this page. Weapons include swords, wands, axes, firearms etc. You can get the weapons through quest reward, enemy loots or purchase from NPCs. Your classes will determine how many types of weapons your characters are good at.

 

Weapons

 

Name

Damage

Atk Time

Rec Time

Penetration

Effects

 Legendary Arbalest  27-40 0.7 6 13

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Arbalest 25-36 0.7 6 12

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Arbalest  22-32 0.7 6 11  

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Arbalest  20-29 0.7 6  10

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Fine: +15% damage, +4 Accuracy, +1 Penetration

Arbalest  17-25 0.7 6 9  

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

 Legendary Arquebus 32-42 0.7 6.8  13

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Arquebus 29-38 0.7 6.8  12

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Arquebus  26-34 0.7 6.8 11  

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Arquebus  23-30  0.7 6.8  10  

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

Fine: +15% damage, +4 Accuracy, +1 Penetration

Arquebus  20-26 0.7 6.8 9  

Blunted Criticals: -25% Crit damage

Unfit for melee: -10 Deflection against Melee Weapons

 Legendary Battle Axe  21-30 0.7 4 11 

Bonus Crit Damage: +20% Crit damage

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Battle Axe  19-28 0.7 4 10 

Bonus Crit Damage: +20% Crit damage

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Battle Axe  17-25 0.7 4 9  

Bonus Crit Damage: +20% Crit damage

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Battle Axe 15-22  0.7  4 8

Bonus Crit Damage: +20% Crit damage

Fine: +15% damage, +4 Accuracy, +1 Penetration

Battle Axe 13-19  0.7  4 7 Bonus Crit Damage: +20% Crit damage

Marux Amanth

 13-18 Instant 3 11

Accurate: +5 Accuracy

Exceptional: +30% damage, +8 accuracy, +2 Peneration

Corona of the Soul: Grants Corona of the Soul

 Legendary Blunderbuss  (5-10) x 4  1.1 5 11

Blunted Criticals: -25% critical damage

Multi-shot

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Blunderbuss  (4-9) x 4  1.1 5 10

Blunted Criticals: -25% critical damage

Multi-shot

Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Blunderbuss  (4-8) x 4 1.1 5 9  

Blunted Criticals: -25% critical damage

Multi-shot

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Blunderbuss  (3-7) x 4 1.1 5 8

Blunted Criticals: -25% critical damage

Multi-shot

Fine: +15% damage, +4 Accuracy, +1 Penetration

Blunderbuss (3-6) x 4 1.1 5 7

Blunted Criticals: -25% critical damage

Multi-shot

 Legendary Club 16-22  0.5 3 11

Accurate: +5 Accuracy

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Club  15-20 0.5 3 10

Accurate: +5 Accuracy 

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Club  13-18 0.5 3 9  

Accurate: +5 Accuracy

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Club  12-16 0.5 3 8

Accurate: +5 Accuracy

Fine: +15% damage, +4 Accuracy, +1 Penetration

Club  10-14 0.5 3 7 Accurate: +5 Accuracy
Torch 7-10
+25% dmg as burn
0.5 3 7 Accurate: +5 Accuracy
 Legendary Crossbow 24-32  0.7 13 

Bonus Crit Chance: 10% of the Hits converted to Crits

Unfit for melee: -10 Deflection against Melee Weapons

Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Crossbow  22-29 0.7 5 12

Bonus Crit Chance: 10% of the Hits converted to Crits

Unfit for melee: -10 Deflection against Melee Weapons

Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Crossbow  10-26 0.7 5 11

Bonus Crit Chance: 10% of the Hits converted to Crits

Unfit for melee: -10 Deflection against Melee Weapons

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Crossbow  17-23 0.7 5 10

Bonus Crit Chance: 10% of the Hits converted to Crits

Unfit for melee: -10 Deflection against Melee Weapons

Fine: +15% damage, +4 Accuracy, +1 Penetration

Crossbow  15-20 0.7 5 9

Bonus Crit Chance: 10% of the Hits converted to Crits

Unfit for melee: -10 Deflection against Melee Weapons

 Legendary Dagger 16-22  0.5  3 11 

Accurate: +5 Accuracy

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Dagger  15-20 0.5 10 

Accurate: +5 Accuracy

Superb: +45% Damage, +12 Accuracy, +3 Penetration

poe2_dagger_exceptional_LExceptional Dagger  13-18 0.5 3 9  

Accurate: +5 Accuracy

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

poe2_dagger_fine_LFine Dagger  12-16 0.5 3 8  

Accurate: +5 Accuracy

Fine: +15% damage, +4 Accuracy, +1 Penetration

poe2_dagger_LDagger  10-14 0.5 3 7 Accurate: +5 Accuracy

Marux Amanth

 13-18 Instant 3 11

Accurate: +5 Accuracy

Exceptional: +30% damage, +8 accuracy, +2 Peneration

Corona of the Soul: Grants Corona of the Soul

poe2_dagger_LEngwithan Dagger 14-19 0.4 2.8 5 Accurate: +2 Accuracy
estoc_U_blade_of_the_endless_paths_LBlade of the Endless Paths  18-29  0.7  4  11

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Quickened Blade: -15% Recovery Time

Seeker's Prize: +1 Melee Accuracy per 6s until combat ends (Stacks 10 times)

 Legendary Estoc 22-35  0.7 4 13 Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Estoc 20-32  0.7 4 12 Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Estoc 18-29 0.7 4 11

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Estoc  16-25 0.7 4 10 Fine: +15% damage, +4 Accuracy, +1 Penetration
Estoc  14-22 0.7 4 9  
 Legendary Flail 16-22 0.5 3 11

Arcing Blows: 10% of the Grazes converted to Hits

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Flail 15-20 0.5 3  10

Arcing Blows: 10% of the Grazes converted to Hits

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Flail  13-18 0.5 3 9  

Arcing Blows: 10% of the Grazes converted to Hits

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Flail  12-16 0.5 3 8

Arcing Blows: 10% of the Grazes converted to Hits

Fine: +15% damage, +4 Accuracy, +1 Penetration

Flail  10-14 0.5 3 7 Arcing Blows: 10% of the Grazes converted to Hits
 Legendary Great Sword 29-38  0.7 4 10 Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Great Sword 26-35  0.7 4 9 Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Great Sword  23-31 0.7 4 8 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine Great Sword  21-28 0.7 4 7 Fine: +15% damage, +4 Accuracy, +1 Penetration
Great Sword  18-24 0.7 4 6  
 Legendary Hatchet 16-22  0.5 3 9

Deflector: +3 Deflection against Melee weapons

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Hatchet  15-20 0.5 3 9

Deflector: +3 Deflection against Melee weapons

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Hatchet  13-18 0.5 3 9  

Deflector: +3 Deflection against Melee weapons

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Hatchet  12-16 0.5 3 8

Deflector: +3 Deflection against Melee weapons

Fine: +15% damage, +4 Accuracy, +1 Penetration

Hatchet  10-14 0.5 3 7 Deflector: +3 Deflection against Melee weapons
 Legendary Hunting Bow 22-38  0.9 4 8

Accurate: +5 Accuracy

Unfit for melee: -10 Deflection against Melee Weapons

Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Hunting Bow 20-35  0.9 4 8

Accurate: +5 Accuracy

Unfit for melee: -10 Deflection against Melee Weapons

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Hunting Bow

 18-31 0.9 4 8  

Accurate: +5 Accuracy

Unfit for melee: -10 Deflection against Melee Weapons

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Hunting Bow  16-28  0.9 4 7

Accurate: +5 Accuracy

Unfit for melee: -10 Deflection against Melee Weapons

Fine: +15% damage, +4 Accuracy, +1 Penetration

Hunting Bow  14-24 0.9 4 6  

Accurate: +5 Accuracy

Unfit for melee: -10 Deflection against Melee Weapons

 Legendary Mace 18-24 0.7 4 13  Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Mace 16-22  0.7 4 12 Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Mace 14-19 0.7 4 11 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine Mace 13-17 0.7 4 10 Fine: +15% damage, +4 Accuracy, +1 Penetration
Mace  11-15 0.7 4 9  
 Legendary Morning Star 22-35 0.7 4 12  Legendary: +60% Damage, +15 Accuracy, +5 Penetration
 Superb Morning Star 20-32  0.7 11  Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Morning Star 18-29 0.7 4 10 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine Morning Star 16-25 0.7 4 9 Fine: +15% damage, +4 Accuracy, +1 Penetration
Morning Star  14-22 0.7 4 8  
Legendary Pike  29-38 0.7  11 

Increased Reach

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

Superb Pike  26-35 0.7  10 

Increased Reach

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Pike 23-31 0.7 4 9  

Increased Reach

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Pike  21-28 0.7 4 8

Increased Reach

Fine: +15% damage, +4 Accuracy, +1 Penetration

Pike  18-24 0.7 4 7 Increased Reach
 Legendary Pistol 24-30  1.1  11 

Blunted Criticals: -25% Crit damage

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Pistol 22-28  1.1  10 

Blunted Criticals: -25% Crit damage

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Pistol  19-25 1.1 5 9

Blunted Criticals: -25% Crit damage

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Pistol  17-22 1.1 5 8  

Blunted Criticals: -25% Crit damage

Fine: +15% damage, +4 Accuracy, +1 Penetration

Pistol  15-19 1.1 5 7 Blunted Criticals: -25% Crit damage
 Legendary Pollaxe

20-32 (bugged  should be 22-35)

0.7 12  Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Pollaxe 22-35 (bugged should be ) 0.7 11  Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Pollaxe 18-29  0.7 4 10  Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine Pollaxe 16-25  0.7 4 Fine: +15% damage, +4 Accuracy, +1 Penetration
Pollaxe  14-22 0.7 4 8  
 Legendary Quarterstaff 29-38  0.5 4 11

Increased Reach

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Quarterstaff 26-35 0.5 4 10

Increased Reach

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Quarterstaff  23-31 0.5 4 9

Increased Reach

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Quarterstaff  21-28  0.5 4 8  

Increased Reach

Fine: +15% damage, +4 Accuracy, +1 Penetration

Quarterstaff  18-24 0.5 4 7 Increased Reach
 Legendary Rapier  16-22 0.5 3 11 

Accurate: +5 Accuracy

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Rapier 15-20 0.5  10 

Accurate: +5 Accuracy

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Rapier  13-18 0.5 3 9  

Accurate: +5 Accuracy

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Rapier  11-16 0.5 3 8  

Accurate: +5 Accuracy

Fine: +15% damage, +4 Accuracy, +1 Penetration

Rapier  10-14 0.5 3 7 Accurate: +5 Accuracy
 Legendary Rod  24-38 1.1 10  Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Rod  22-35  1.1 9 Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Rod  19-31 1.1 4 8 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine Rod  17-28 1.1 4 7 Fine: +15% damage, +4 Accuracy, +1 Penetration
Rod  15-24 1.1 4 6  
 Legendary Sabre 22-32  0.7 11 

Sharp: +10% damage with sabre attacks

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Sabre  20-29 0.7  4 10

Sharp: +10% damage with sabre attacks

Superb: +45% Damage, +12 Accuracy, +3 Penetration

Exceptional Sabre 18-27 0.7 4 9

Sharp: +10% damage with sabre attacks

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Sabre  16-24 0.7 4 8

Sharp: +10% damage with sabre attacks

Fine: +15% damage, +4 Accuracy, +1 Penetration

Sabre  14-21  0.7 4 7 Sharp: +10% damage with sabre attacks
sabre_U_bezas_toothed_blade_LBeza's Toothed Blade 17-25 0.7 4 9

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Biting Cuts: -1 Armor Rating for 30sec on Critical Hit

 Legendary Scepter 14-21  0.7  12  Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb Scepter 13-19 0.7 4 11 Superb: +45% Damage, +12 Accuracy, +3 Penetration
Exceptional Scepter  12-17 0.7 4 10 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine Scepter  10-15 0.7 4 9 Fine: +15% damage, +4 Accuracy, +1 Penetration
Scepter  9-13 0.7 4 8  
 Legendary Spear  21-30 0.7  11 

Accurate: +5 Accuracy

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Spear  19-20 0.7  4 10 

Accurate: +5 Accuracy

Superb: +45% Damage, +12 Accuracy, +3 Penetration 

Exceptional Spear  17-25 0.7 4 9

Accurate: +5 Accuracy

Exceptional: +30% damage, +8 accuracy, +2 Penetration

Fine Spear  15-22 0.7 4 8

Accurate: +5 Accuracy

Fine: +15% damage, +4 Accuracy, +1 Penetration

Spear 13-19 0.7 4 7 Accurate: +5 Accuracy
poe2_stiletto_exceptional_LLegendary Stiletto 13-19 0.5 3 13 Legendary: +60% damage, +15 Accuracy, +4 Penetration
poe2_stiletto_exceptional_LSuperb Stiletto  12-17 0.5 3 12 Superb: +45% damage, +12 Accuracy, +3 Penetration
poe2_stiletto_exceptional_LExceptional Stiletto 10-16 0.5 3 11 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
poe2_stiletto_fine_LFine Stiletto 9-14 0.5 3 10 Fine: +15% damage, +4 Accuracy, +1 Penetration
poe2_stiletto_LStiletto 8-12 0.5 3 9  
Stiletto_U_Azure_Blade_LAzure Blade 10-16 0.5 3 11

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Mob Rule: Grants Mob Rule

poe2_stiletto_LLagufaeth Stiletto 5-7 Pierce
+25% dmg as corrode
0.5 3 7 Penerating
 Legendary Sword 21-30 0.7  4 10 Legendary: +60% damage, +15 Accuracy, +4 Penetration
 Superb Sword 19-28 0.7  4 9 Superb: +45% damage, +12 Accuracy, +3 Penetration 
Exceptional Sword 17-25 0.7 4 8 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine Sword 15-22 0.7 4 7 Fine: +15% damage, +4 Accuracy, +1 Penetration
Sword  13-19 0.7 4 6  
Sword_U_Whispers_of_Yenwood_LWhispers of Yenwood  17-25  0.7  4.0  8

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Reliable: 50% of Misses converted to Grazes

Soul Cutter: +25% Damage against Spirits, +15 Accuracy against Spirits

Whispers of the Dead: -5 Will, Receiving Critical Hits causes an additional -5 Will until combat ends (stacks 5 times)

 Legendary Wand 13-22  0.7  3 11

Unfit for melee: -10 Deflection against Melee Weapons

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb Wand  12-20 0.7  3 10

Unfit for melee: -10 Deflection against Melee Weapons

Superb: +45% damage, +12 Accuracy, +3 Penetration 

Exceptional Wand  10-18 0.7 3 9

Unfit for melee: -10 Deflection against Melee Weapons

Exceptional: +30% damage, +8 Accuracy, +2 Penetration

Fine Wand  9-16 0.7 3 8

Unfit for melee: -10 Deflection against Melee Weapons

Fine: +15% damage, +4 Accuracy, +1 Penetration

Wand  8-14 0.7 3 7 Unfit for melee: -10 Deflection against Melee Weapons
 Legendary War Bow 21-30 1.1  4 12 

Unfit for melee: -10 Deflection against Melee Weapons

Legendary: +60% Damage, +15 Accuracy, +4 Penetration

 Superb War Bow 19-28 1.1 4 11

Unfit for melee: -10 Deflection against Melee Weapons

Superb: +45% damage, +12 Accuracy, +3 Penetration 

Exceptional War Bow  17-25 1.1 4 10  

Unfit for melee: -10 Deflection against Melee Weapons

Exceptional: +30% damage, +8 Accuracy, +3 Penetration

Fine War Bow  15-22 1.1 4 9  

Unfit for melee: -10 Deflection against Melee Weapons

Fine: +15% damage, +4 Accuracy, +1 Penetration

War Bow  13-19 1.1 4 8 Unfit for melee: -10 Deflection against Melee Weapons
 Legendary War Hammer  18-24 0.7 4 12 Legendary: +60% Damage, +15 Accuracy, +4 Penetration
 Superb War Hammer  16-22 0.7 4 11 Superb: +45% damage, +12 Accuracy, +3 Penetration 
Exceptional War Hammer  14-19 0.7 4 10 Exceptional: +30% damage, +8 Accuracy, +2 Penetration
Fine War Hammer  13-17 0.7 4 9 Fine: +15% damage, +4 Accuracy, +1 Penetration
War Hammer  11-15 0.7 4 8  

 




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