Ships in Pillars of Eternity 2 serve as a transportation tool as well as your operation base. Ships have their own stats like Speed, Cannons, etc. When you are exploring the world on your ship, you may also encounter various events. Some of them will reward you with coins and XPs if handled correctly, whilst others will put you in combat.

 

Ships Information

When you are on the seas, you need to worry about pirates, or enemy ships (from hostile factions), or some special events (like a riff blocked your way or running into some storm). You can re-supply your ship at any ports through World Map.

 

Ship Combat

 In Pillars of Eternity 2, you can fight enemy ships through a ship-dueling system. It's a turn-based, sort of storybook presentation. When in combat, you need to decide your tactics and take care of your crew members and Hull/Sail health. 

 

Supplies

 When you are sailing, you spend supplies daily and pay your sailors wages. Your sailors' morale affects the XP you receive.

 

Name

Effect

Price

Repair Supplies Needed to repair your Hull 10
Medical Supplies Needed to heal your injured Crew Members 10
Cannon Shot Needed to shoot at enemy ships and crews 10
Water   12
Hardtack   5
Rice   14
Rum   160
Hagfish   68

 

Ship Upgrades

Miscellaneous

Name

Effects

Location

Captain's Quarters Make your quarter luxurious.

Neketaka harbor shop
Dunnage harbor shop

Menagerie A pen to house all extra pets.

Neketaka harbor shop
Dunnage harbor shop

Anchors

Name

Effects

Location

Ymyran Steel Anchor +5m Combat Speed, +5% Travel Speed Neketaka harbor shop
Dunnage harbor shop
Living Steel Anchor +5m Combat Speed, +5% Travel Speed Neketaka harbor shop
Dunnage harbor shop

 

Helms

Name

Effects

Location

Lurker Helm and Rudder +5m Combat Speed Neketaka harbor shop
Dunnage harbor shop
Ymyran Steel Helm +5m Combat Speed Neketaka harbor shop
Dunnage harbor shop

Lanterns

Name

Effects

Location

Scavenger's Lanterns +5% Travel Speed Sold by Well-traveled Supplier in Port Maje
Arcane Lanterns +10% Travel Speed Neketaka harbor shop
Dunnage harbor shop
Blight Lanterns +10% Travel Speed Neketaka harbor shop
Dunnage harbor shop

Hulls

Name

Effects

Location

Boneframe Hull +5m Combat Speed, +5% Travel Speed Neketaka harbor shop
Aedyran Hull Treatment +5 Hull Health Neketaka harbor shop
Dunnage harbor shop
Bardatto Hull +5 Hull Health, +2% Travel Speed Reward for A Sinking Feeling quest
Warship Reinforcements -2m Combat Speed, +15 Hull Health, -2% Travel Speed Neketaka harbor shop
Dunnage harbor shop
Blackwood Hull +15m Combat Speed, +15 Hull Health, +5% Travel Speed Neketaka harbor shop
The Read Dream -10m Combat Speed, +40 Hull Health Dunnage harbor shop

Cannons

Name

Minimum Range

Maximum Range

Reload

Damage

Location

Magranite Firethrower 0m 75m 2 turns 6-9

Neketaka harbor shop
Dunnage harbor shop

Vailian Hullbreaker 0m 250m 4 turns 10-13

Port Maje harbor shop

Wyrmtongue 0m 400m 5 turns 6-9 

Neketaka harbor shop

Dyrwoodan Hog Nose 150m 400m 3 turns 4-7

Starting equipment (2 items)
Port Maje harbor shop
Neketaka harbor shop
Dunnage harbor shop

Royal Bronzer 150m 400m 5 turns 8-11

Uto's Gunsmithery in The Brass Citadel in Neketaka

Iron Thunderer 200m 500m 4 turns 6-9

Port Maje harbor shop
Neketaka harbor shop
Dunnage harbor shop
Can buy 4 items for 1000 copper as reward for The Shipwright's Plight quest

Haeferic's Nose 200m 600m 4 turns 8-11

Received as a gift if you choose to bind souls with Durgan's Battery in PoE I (White March expansion)

Double Bronzer 250m 350m 8 turns  12-15

Neketaka harbor shop
Dunnage harbor shop

Imperial Long Gun 300m 600m 6 turns  6-9

Neketaka harbor shop
Dunnage harbor shop

Aedyr Channel Gun 350m 600m, 4 turns  4-7

Neketaka harbor shop
Dunnage harbor shop

Sails

Name

Effects

Location

Palm Sails +20m Combat Speed, -7 Sail Health, +20% Travel Speed Neketaka harbor shop
Dunnage harbor shop
Sails of Berath +5m Combat Speed, -2 Sail Health, +5% Travel Speed Sold by Well-traveled Supplier in Port Maje
Cottonweave Sails +5m Combat Speed, -2 Sail Health, +5% Travel Speed

Port Maje harbor shop
Neketaka harbor shop
Dunnage harbor shop

Stormwind Sails +15m Combat Speed, +15% Travel Speed

Dunnage harbor shop

Vithrack Silk Sails +5 Sail Health

Neketaka harbor shop
Dunnage harbor shop

Mageweave Sails +5m Combat Speed, +5 Sail Health, +5% Travel Speed Neketaka harbor shop
Valera Sails +5m Combat Speed, +5 Sail Health, +5% Travel Speed Reward for A Bigger Fish quest
Trollstitch Sails +10 Sail Health, +5% Travel Speed Dunnage harbor shop
Dragonwing Sails +10m Combat Speed, +15 Sail Health, +10% Travel Speed Neketaka harbor shop

 

Crew System

Crew Posts

You can assign crew members you have to different posts on the ship.  There are 7 types of posts on a ship:

Boatswain: accelerates completion of special events, coordinating decklands' work.

Helmsman: required for turning and jibe actions in ship-to-ship combat. Experienced helmsmen make the ship harder to hit after turning and jibe actions.

Navigator: guides you through the dangers of open seas, increasing ship's navigation speed on the World Map.

Cannoneer: operates cannons, experienced cannoneers shoot more precisely.

Surgeon: treats injured members of your crew, reducing the number of days needed for healing.

Cook: prepares meals for your crew, experienced cook reduces the amount of food and drink consumed.

Deckhand: affects ship's combat and navigation speed. Required to perform any maneuvers in ship-to-ship battle. Determines the chance of retreat.

Each crew member has their own strengths and weaknesses, assigning them to the right post improves the ship's performance. You can hire crew in taverns or port shops (through World Map), or meet some potential crew members during your trips across Deadfire. Each crew member has their own level, personality, race, wages and job traits.

Recruitable crew

Rum-Dumb Riggere

  • Location: Port Maje Jail
  • Job: Deckhand (Seasoned)
  • Traits: Ocean Folk, Old Vailia, Drunkard

You can pick up Rum-Dumb in the Port Maje Jail (after leaving the first area) by either paying his debt, picking the lock, or stealing the key (The Drunk Sailor quest). 

Oswald

Oswald is currently on trial for a centuries-old crime inside the  Oathbinder's Sanctum (found on the island southwest of Neketaka). The Lost Dues in Good Faith quest given by Kahn in the Wild Mare takes you directly to Oswald. 

Handsome Eliam

  • Location: Crookspur Island
  • Role: Helmsman, Cook
  • Traits: Death godlike, Dyrwood, Enigmatic, Loyal

When you reach the slaver city Crookspur, you can either buy Handsome Eliam for 1,200 coins, or offer him a place on your crew after you kill all the slavers.

Mother Sharp-Rock

  • Location: Cavern of Xaur Tuk-Tuk
  • Role: Deckhand, Cook
  • Traits: Xaurip, Deadfire Archipelago, Religious, Wilder

Opening the cage at the northwest side of the Caverns of Xaur Tuk-Tuk provides the option to recruit this xaurip to your crew. The Caverns can be found by sailing northwest of Port Maje, and you have to explore this area during the Mapping The Achiepelago quest line granted by Sanza in the Queen's Berth.

 

Birta

  • Location: The Hole (The Gullet district, Neketaka)
  • Role: Helmsman, Cook
  • Traits: Ogre, Deadfire Archipelago, Fearless, Impulsive, Wilder

Head to the back room on the main floor of The Hole (the tavern at the east side of The Gullet in Neketaka), and talk to the ogre cook. For 400 coins she will join your crew. You can also pick up a pig pet in this same room.

Vektor

  • Location: Tikawara
  • Role: Cook
  • Traits: Mountain dwarf, The Vailian Republic, Chatty, Loyal

After exploring the ancient ruins and completing the Storms of Poko Kohara quest, return to Tikawara and talk to Vektor again to recruit him to your crew.

Emeini

  • Location: The Brass Citadel district, Neketaka
  • Role: Cannoneer
  • Traits: Coastal aumaua, Impulsive, Irreverent, helmsan, deckhand

By arriving at the Brass Citadel, you'll see a little scene of Emeini's punishment outside of the Fleet Master's Office (she's being punished after assaulting her captain). If you have a reputation of 2 or higher with Neketaka, she will join your crew as a free expert cannoneer.

Worthless Idiot

Worthless Idiot is found just to the west of the Watershaper's guild in Periki's Overlook.

 

Name

Jobs

Traits

Location

Aharu   Professional  Sayuka
Aledh   Religious Queen's Berth shipyard
Azuko   Academic Fearless Sayuka
Baltia   Loyal Motare o Kõzi island7º 46'S 60º 41E
Beodul Boatswain
Helmsman
Professional Recruited in the beginning.
Big Mouth   Wilder Dunnage
Birta Helmsman
Cook
Fearless Impulsive Wilder The Hole
Caergr Deckland
Surgeon
Ascetic Queen's Berth shipyard
Cathenna Stormheart   Impulsive Rowdy Crookspur
Chitupec Cannoneer
Deckland
Loyal Vilario's Rest
Coin-Counter Foeldas   Greedy Professional Dunnage
Copperhead     Splintered Reef
Coreto(Scalawags Pack)   Professional Crookspur
Daelan   Religious Dunnage
Eadulf   Enigmatic Fearless Crookspur
Eld Engrim Cannoneer
Surgeon
Drunkard Religious Vilario's Rest
Emeini   Impulsive Irreverent The Brass Citadel
Giani Canc-Assi   Drunkard Fearless Dunnage
Giordu Red-Handed Cook
Deckland
Malicious Temple of Tangaloa ruins
Grim Kuldran   Grim Religious The Wild Mare
Haema(Scalawags Pack)   ChattyRowdy Port Maje
Handsome Eliam   Enigmatic Loyal Crookspur
Ikiuq   Chatty Port Maje
Irrena Cook
Deckland
Fearless Vilario's Rest
Little Leuca   Chatty Port Maje
Llendreth   Fearless Impulsive Dunnage
Luca   Drunkard Professional Vailian Trading Company Headquarters
Mother Sharp-Rock Cook
Deckland
Religious Wilder Cavern of Xaur Tuk-Tuk at 24° 27' S, 44° 8' E.
Nia   Academic Greedy Queen's Berth shipyard
Ora the Mad Deckland Malicious Port Maje
Oswald Helmsman
Navigator
Chatty Drunkard Oathbinder's Sanctum
Persanale Cianca   Academic Irreverent Crookspur
Pig-Sticker Rukowa   Drunkard Loyal Tikawara
Ponamu Bird-Scorned (Scalawags Pack)   LostLoyal Tikawara
Ragged Cerrow   Malicious Rowdy Dunnage
Ralla Blackblossom   Enigmatic Crookspur
Rawere   Irreverent Tikawara
Rum-Dumb Riggere Deckland Drunkard Port Maje
Scyla Five Glass   Drunkard Dunnage
Shieldsister Daelia   Fearless Port Maje
Tuliak Longfrost   Impulsive The Wild Mare
Ushizu   Greedy The Wild Mare
Vanizzi Cannoneer Academic Port Maje
Vektor Cook Chatty Loyal Tikawara
Winking Audr   Loyal Professional Fampyr´s Crypt Island (Bent Bough Forest)
Worthless Idiot Navigator Greedy Primordial Periki's Overlook

 

Sea Encounters

Just like traveling on land, you may have encountered on the sea. Deal them carefully to get additional benefits, or suffer losses.

  • Before the encounter starts, you can choose to retreat. (success chance depends on deackhands).
  • The encounter is turn-based. Each turn you can choose to speed up, to turn, or maintain current course. Maintain current course will increase your chance of hits.
  • If a certain sailor is hit and cannot perform his/her duties.(Helmsman down and you cannot turn, Cannoneer down you cannot fire cannons etc. )You can use "report to" command to replace the sailor.
  • Your distance to the enemy ship and direction is shown on the bottom of the encounter screen. The closer you get, the more accurate your shots get. You can also board the enemy ships when close enough.
  • Your sailors gain XP through successful naval encounter.

 

Ships

Name

Sail Health

Hull Health

Hit Chance

Canons

Turnrates

Crew

Min Crew

Cost

Dyrwoodan Sloop 20 50  
  • 2 - starboard
  • 2  - port
  • 1 turn - starboard
  • 1 turn - port
  • 1 turn - jibe
  • 1 Navigator
  • 1 Cook
  • 1 Surgeon
  • 1 Helmsman
  • 2 Canoneers (one for starboard+port)
  • 2 Deckhands
  • 3 Underdeck
5 starting
Voyager 25 40 55%
  • 2 - front
  • 1 - back
  • 1 turn - starboard
  • 1 turn - port
  • 1 turn - jibe
  • 1 Navigator
  • 1 Cook
  • 1 Surgeon
  • 1 Helmsman
  • 3 Canoneers (one for each)
  • 2 Deckhands
  • 3 Underdeck
5 20000
Dhow 40 65 60%
  • 3 - starboard
  • 3 - port
  • 2 turns - starboard
  • 2 turns - port
  • 2 turns - jibe
  • 1 Navigator
  • 1 Cook
  • 1 Surgeon
  • 1 Helmsman
  • 1 Boatswain
  • 3 Canoneers (one for starboard+port)
  • 4 Deckhands
  • 4 Underdeck
7 35000
Galleon 40 100 60%
  • 4 - starboard
  • 4 - port
  • 2 turns - starboard
  • 2 turns - port
  • 3 turns - jibe
  • 1 Navigator
  • 1 Cook
  • 1 Surgeon
  • 1 Helmsman
  • 1 Boatswain
  • 4 Canoneers (one for starboard+port)
  • 4 Deckhands
  • 5 Underdeck
8 100000
Junk 60 70 70%
  • 5 - starboard
  • 5 - port
  • 2 turns - starboard
  • 2 turns - port
  • 3 turns - jibe
  • 1 Navigator
  • 1 Cook
  • 1 Surgeon
  • 1 Helmsman
  • 1 Boatswain
  • 5 Canoneers (one for starboard+port)
  • 5 Deckhands
  • 6 Underdeck
9 120000

Customization

You can rename your ship.

You may recruit pirates and sailors to join your crew. Doing so grants specific bonuses as detailed below:

  • ??
  • ??

 




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    • Anonymous

      On the ship management/crew screen - what do overlay icons on the three left bottom positions mean? Middle is obviously cook position, maybe right is surgeon? And left one?

      • Anonymous

        No there are two maybe four late game ones.


        (SPOILERS)



        Once you get far enough into the main story you have to side with one of the four main factions in game in order to get to where the giant is headed.

        I know one of them gives you a submarine ship for siding with them. I would assume the other three factions also give you a different type of ship when siding with them.

        You can also do it solo by traveling around, getting all the best ship upgrades listed above and putting them on the "Junk" ship.

        GLHF

        • Anonymous

          A list of all available ship types would be real sweet, or are those 4 or 5 available at Neketaka right at the beginning of the game (highest tier being the Junk) really *it*?

        Load more
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