Ships in Pillars of Eternity 2 serve as a transportation tool as well as your operation base. Ships have their own stats like Speed, Cannons, etc. When you are exploring the world on your ship, you may also encounter various events. Some of them will reward you with coins and XPs if handled correctly, whilst others will put you in combat.
When you are on the seas, you need to worry about pirates, or enemy ships (from hostile factions), or some special events (like a riff blocked your way or running into some storm). You can re-supply your ship at any ports through World Map.
In Pillars of Eternity 2, you can fight enemy ships through a ship-dueling system. It's a turn-based, sort of storybook presentation. When in combat, you need to decide your tactics and take care of your crew members and Hull/Sail health.
When you on a sail, you will spend supplies daily and pay your sailor man wages. Your sailor man's moral will affect the XP you received.
|Repair Supplies||Needed to repair your Hull||10|
|Medical Supplies||Needed to heal your injured Crew Members||10|
|Cannon Shot||Needed to shot enemy ships and crews||10|
|Dyrwoodan Hog Nose|
|Dragonwing||+10m Combat Speed, +15 Sail Health, +10% Travel Speed|
|Blackwood||+15m Combat Speed, +15 Hull Health, +5% Travel Speed|
|Ymyran Steel Helm||+5m Combat Speed|
|Arcane Lanterns||+10 Travel Speed|
|Ymyran Steel Anchor||+5m Combat Speed, +5% Travel Speed|
|Captain's Quarters||Make your quarter luxurious.|
|Menagerie||A pen to house all extra pets.|
You can assign your characters and crew you found around the world to different posts on the ship. There are 7 types of posts on a ship:
Boatswain: accelerates completion of special events, coordinating decklands' work.
Helmsman: required for turning and jibe actions in ship-to-ship combat. Experienced helmsmen make the ship harder to hit after turning and jibe actions.
Navigator: guides you through the dangers of open seas, increasing ship's navigation speed on the World Map.
Cannoneer: operates cannons, experienced cannoneers shoot more precisely.
Surgeon: treats injured members of your crew, reducing the number of days needed for healing.
Cook: prepares meals for your crew, experienced cook reduces the amount of food and drink consumed.
Deckhand: affects ship's combat and navigation speed. Required to perform any maneuvers in ship-to-ship battle. Determines the chance of retreat.
Each crew member has their own strength and weakness, assign them to the right post will improve the ship's performance. You can hire crews at a port (through World Map) or meet some potential crew members during your trips across Deadfire. Each crew will have their own levels, personalities, race, wages and job traits.
Some recruitable crew:
- Location: Port Maje (Jail)
- Role: Deckhand
- Traits: Ocean folk, old Vailia, drunkard
- Location: Oathbinder's Sanctum
- Role: Navigator
- Traits: Wood elf, Aedyr, chatty, drunkard, helmsman
Oswald is currently on trial for a centuries-old crime inside the Oathbinder's Sanctum (found on the island southwest of Neketaka). The Lost Dues in Good Faith quest given by Kahn in the Wild Mare takes you directly to Oswald.
- Location: Crookspur
- Role: Helmsman
- Traits: Death godlike, Dyrwood, enigmatic, loyal, cook
When you reach the slaver city Crookspur, you can either buy Handsome Eliam for 1,200 coins, or offer him a place on your crew after you kill all the slavers.
- Location: Caverns of Xaur Tuk-Tuk
- Role: Deckhand
- Traits: Xaurip, Deadfire Archipelago, religious, wilder, cook
Opening the cage at the northwest side of the Caverns of Xaur Tuk-Tuk provides the option to recruit this xaurip to your crew. The Caverns can be found by sailing northwest of Port Maje, and you have to explore this area during the Mapping The Achiepelago quest line granted by Sanza in the Queen's Berth.
- Location: Neketaka (The Gullet)
- Role: Helmsman
- Traits: Ogre, Deadfire Archipelago, fearless, impulsive, wilder, cook
Head to the back room on the main floor of The Hole (the tavern at the east side of The Gullet in Neketaka), and talk to the ogre cook. For 400 coins she will join your crew. You can also pick up a pig pet in this same room.
- Location: Tikiwara
- Role: Cook
- Traits: Mountain dwarf, Vailian Republic, chatty, loyal
After exploring the ancient ruins and completing the Storms of Poko Kahara quest, return to Tikiwara and talk to Vektor again to recruit him to your crew.
- Location: Neketaka (The Brass Citadel)
- Role: Cannoneer
- Traits: Coastal amuana, impulsive, irreverent, helmsan, deckhand
After completing several quests, Emeini will eventually be found standing outside the Fleet Master's Office in The Brass Citadel. She's being punished after assaulting her captain, but if you have a reputation of 2 or higher with Neketaka, she will join your crew as a free expert cannoneer.
- Location: Neketaka (Periki's Overlook)
- Role: Navigator
- Traits: Imp, greedy, primordial
Worthless Idiot is found just to the west of the watershaper's guild in Periki's Overlook.
Just like traveling on land, you may have encountered on the sea. Deal them carefully to get additional benefits, or suffer losses.
- Before the encounter starts, you can choose to retreat. (success chance depends on deackhands).
- The encounter is turn-based. Each turn you can choose to speed up, to turn, or maintain current course. Maintain current course will increase your chance of hits.
- If a certain sailor is hit and cannot perform his/her duties.(Helmsman down and you cannot turn, Cannoneer down you cannot fire cannons etc. )You can use "report to" command to replace the sailor.
- Your distance to the enemy ship and direction is shown on the bottom of the encounter screen. The closer you get, the more accurate your shots get. You can also board the enemy ships when close enough.
- Your sailors gain XP through successful naval encounter.
You can rename your ship.
You may recruit pirates and sailors to join your crew. Doing so grants specific bonuses as detailed below: