Attributes in Pillars of Eternity 2: Deadfire are covered on this page. A character's attributes are the six primary statistics defining his or her nature, and are determined during character creation. Each attribute represents a particular aspect of the character, and has a significant impact on his or her capabilities in combat and during interactions. Attributes can be seen as the character's inherent abilities, in contrast with Skills which indicate how well a character has learned to perform a specific action. Unlike skills, attributes cannot be permanently improved after character creation, although certain wearable and consumable items can provide temporary bonuses.
Note: in turn-based mode, Dexterity works a little different. The Higher the dexterity, the lower initiative you have and will act before other characters. You can also move further each turn.
Attributes

Dexterity
+3% Action Speed per point
+2 Reflex per point
+4% Stride per point

Intellect
+10% Area of Effect per point
+5% Duration per point
+2 Will per point

Resolve
-3% Hostile Effect Duration
+1 Deflection per point
+2 Will per point
Bonuses
Culture Bonuses
Culture |
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Aedyr | +1 | |||||
Deadfire Archipelago | +1 | |||||
Ixamitl Plains | +1 | |||||
Old Vailia | +1 | |||||
Rauatai | +1 | |||||
The Living Lands | +1 | |||||
The White that Wends | +1 |
- Anonymous
some stats are maxed at 18 without buffs ,not 100% sure thou..
3
+11
-1