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Rng | Atk Time | Rec Time | Pen | Dmg |
8m | 0.7s | 6.8s | 11 | 26-34 ![]() |
Inaccurate: -5 Ranged Accuracy with Arquebus attacks Blunted Criticals: -15% Crit damage Unfit For Melee: -10 Deflection against Melee weapons Exceptional: +30% Damage, +8 Accuracy, +2 Penetration Double Barrel: Fires two shots before reloading, but has a reduced range No Rest for the Wicked: 1% Damage dealt and received on Kill until rest (Stacks 20 times) Initiative: 6.8 (in turn-based mode) |
The Red Hand is a unique Weapon in Pillars of Eternity 2.
The young brigand who once wielded this arquebus had not intended to become a murderer. Those he threatened down the twin barrels had a simple choice. All they had to do was hand over their valuables and go on their way. The gun was intimidating enough. No one was supposed to get hurt. When an old aumaua priest decided to fight back, the brigand acted on instinct and pulled the trigger. It took two shots to put the fool down.
The killing got easier after that. In fact, it became the rule rather than the exception. Searching corpses was simpler than robbery and just as lucrative. He kept the gun with him at all times, even while he slept. His dreams were filled with a morbid parade of those he had killed. Over the years he found his heart hardened. He could feel nothing, not even regret. Unable to reconcile the young man he had been with the jaded monster he had become, the brigand - numb and resigned - used the gun to take his own life.
The Red Hand Location/Where to find
- The Red Hand can be bought or stolen from Ernezzo in Delver's Row at The Gullet, Neketaka.
- It is stored in a locked box behind a door inside Ernezzo's shop if you decide to steal the weapon or use a hidden door from another side, need high Perception to spot it.
The Red Hand Quality
Players can only upgrade a Unique Weapon's Quality to a higher tier level. Upgrading the Quality only affects the Damage by 15%, Accuracy by 4 points, and Penetration by 1 point.
Fine
- +15 Damage
- +4 Accuracy
- +1 Penetration
- Cost:
1,000
- Ingredients needed:
Pyrite x1
Ta Ondra Tara x1
Peridot x1
Exceptional
- +30 Damage
- +8 Accuracy
- +2 Penetration
- Cost:
5,000
- Ingredients needed:
Peridot x1
Ta Ondra Tara x1
Pyrite x1
Superb
- +45 Damage
- +12 Accuracy
- +3 Penetration
- Cost:
15,000
- Ingredients needed:
Peridot x1
Ta Ondra Tara x1
Pyrite x1
The Red Hand Unique Enchantment Upgrades
Enchantments play a vital role in a player's equipment, these Enchantments provide different special effects that can be used as an advantage in battle. Some Unique Weapons carry multiple Enchantments that players may equip and some Unique Weapons only has one Enchantment. These Enchantments can only be found in Unique Items and can be upgraded if needed.
Players can unlock all of the upgrades listed for a Unique Weapon's Enchantment, however, some upgrades replace the current enchantment, and some can be stacked as bonus effects. By doing this, players must have the required ingredients and sufficient Copper Pands (CP) to be able to craft their preferred upgrade.
Double Barrel
Possible Upgrades below. You can choose only one.
Double-Tap |
Guilty Conscience |
Destroy lower level Vessel on second consecutive Hit | 2% Damage dealt and received on Kill until Rest (Stacks 20 times) |
Cost: ![]() Ingredients needed: ![]() ![]() ![]() |
Cost: |
No Rest for the Wicked
Possible Upgrades below. You can choose only one.
Twin Slugs |
Unburdened Soul |
Replaces: No Rest for the Wicked Knockback target within 4m on scoring Hit |
Replaces: No Rest for the Wicked 1% Damage dealt on Kill until Rest (Stacks 20 times) |
Cost: ![]() Ingredients needed: ![]() ![]() ![]() |
Cost: ![]() Ingredients needed: ![]() ![]() ![]() |
The Red Hand Notes/Tips
- Price:
2,000
- Handling: Two-handed