Using the Console you can modify various game parameters in Pillars of Eternity 2. To unlock console commands (aka cheats), open the console by pressing (~) and type: iroll20s.

WARNING: Activating the console commands causes achievements to be disabled for that game and may cause unpredictable bugs.


List of Commands



Iroll20s Allows you to use all of the commands on this list and disables achievements.
AttributeScore <playername> <attributename> <amount> Set an attribute of a target to value X e.g. "AttributeScore Player Might 18" - will give the player character a base Might score of 18). (Companions need to follow a syntax of Companion_<name>. Certain companions have different command names compared to their actual name, e.g. Grieving Mother is "Companion_gm".)
Skill <target> <skillname> <value> Sets a selected skill of a target to value. "skill player athletics 6" - will give the player character a base Athletics score of 6). Modifiers from classes, leveling and items will be added to this number.

 Addability Companion_Eder(Clone)<ability_name>

Addability Player_<Playername> <ability_name>

Adds ability to the named Companion, you must capitalize Companion and the Name and Clone in order for it to be recognized. Use the format “Player_Yourcharactername” for the Watcher. Use the Findgamedata command to locate ability names.  

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    • Anonymous

      I am not sure why but every site says something different and none of them work . The attribute adjustment doesn't work so great job.

      • Anonymous

        They screwed with the subclass name for vatnir. The easiest way to find out a subclass console name is to have a character with that subclass and change the subclass to another - this shows the old subclass name. Changing Priest to rymrgand looks like this: SetSubclass Companion_Xoti(Clone) Priest LAX02_Priest_Rymrgand ..because someone at Obsidian hates consistency *cough*

        • Anonymous

          SetSubclass Companion_Eder(Clone) Rogue Rogue_Streetfighter as an example of adding a subclass. Mind capitalization. Might not remove certain skills from previous subclasses if there were any.

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