Play Dead |
|
---|---|
Combat only Self: Revive with 350 Health, Play dead Target: Immunity to Bonded Grief attacks for 10.0 sec The ranger's animal companion falls over and appears to be dead for a limited time. When the companion stands back up, they regain health from the time spent resting. |
Play Dead is an active Ranger Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Play Dead Information
- Power Level 6 Ranger Ability
- Keywords: None
- Bond Cost: 2
- Upgraded to: Deadly Surprise
Play Dead Tips & Notes
- In the turn-based mode, this ability now lasts 1 round.
- In the turn-based mode, this ability has the Initiative of 4.