Take the Hit
50% of damage taken redirected to caster as Raw damage for 10.0 sec
The fighter interposes himself or herself between incoming attacks and nearby allies. The final damage total of any attack against a nearby ally is cut in half, with the fighter taking the other half as Raw damage.
Take the Hit is an active Fighter Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Take the Hit Information
- Power Level 9 Fighter Ability
- Keywords: None
- Discipline Cost: 1
Take the Hit Tips & Notes
- In the turn-based mode, this ability now lasts 1 round.
- In the turn-based mode, this ability has the Initiative of 4.