Call to Slumber |
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Keywords: Enchanting Foe AoE: Interrupt, Asleep for 10.0 sec | Accuracy vs. Will Causes a group of enemies to momentarily fall asleep, falling Prone until the effect ends or they receive damage. Call to Slumber cannot affect Vessels. |
Call to Slumber is an active Wizard Ability in Pillars of Eternity 2: Deadfire. Abilities are usually class-specific, and players may opt to make a Multiclass character in order to pick from a mixture of two different ability trees. However, rarely some Abilities can be found in 2 or more Classes.
Call to Slumber Information
- Power Level 5 Wizard Ability
- Keywords: Enchanting
- Arcane Cost:
Call to Slumber Tips & Notes
- In the turn-based mode, this ability now lasts 1 round.
- In the turn-based mode, this ability has the Initiative of 4.
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