Blood-soaked Grimoire |
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Type | Grimoire |
Blood-soaked Grimoire is a Grimoire in Pillars of Eternity 2.
A grimoire is the lifeblood of any wizard's magical repertoire. These books are painstakingly constructed with rare materials arranged in precise configurations, and are able to temporarily hold fragments of ambient soul essence, which is channeled through the book and discharged in the form of a spell.It is a popular misconception among the uninitiated that wizards are the shapers of the magical energies they wield. In truth it is the pages of the grimoire that do the shaping. The art of wizardry is in the disciplined control and manipulation of the grimoire, with the most skilled wizards able to coax spells of maximal effectiveness and magnitude from their tomes.
Though all grimoires are limited by a finite set of pages, many accomplished wizards are known to carry several grimoires at once to handle a variety of situations.
Blood-soaked Grimoire Information
- Price:
- ??
Blood-soaked Grimoire Location/Acquire
Dropped by Crazed Warlock in Temple of Tangaloa Ruins
Blood-soaked Grimoire Spells
Level | Spell Name | Description | Price |
1 |
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Creates a glowing quarterstaff of pure energy for the wizard to wield, granting a bonus chance to hit and giving the wizard Endurance with each successful strike.
A quick strike of Crushing force, dealing little damage but having a high chance to disrupt enemy spellcasters. |
100
100 |
2 |
|
Infuses the caster with vitality, giving them a temporary increase to maximum Endurance and Health.
Eats away at the target's spirit, inflicting Corrosive damage and converting that essence into Endurance for the caster. |
200
200 |
3 |
|
The caster's hand becomes a toxic parasite, causing Corrosive damage to the target, Weakening it, and converting its lifeforce to the caster as Endurance.
Summons three missiles that pierce through the target and leap to two additional targets, each. |
300
300 |
4 |
|
Fires five missiles of pure force at the target, causing a shockwave of Crushing damage to foes close to the impact.
Switches the locations of the caster and one ally, leaving a shockwave between them that Stuns all caught in the line of fire. |
400
400 |
5 |
|
Creates a pike of pure magical force, that deals Pierce damage and causes a foe-only Blast explosion like wands do.
Creates a bitter surge of ice and freezing cold air, inflicting Freeze damage on anyone caught in the conical area of effect. |
500
500 |
6 |
|
Calls down an enormous spike of ice, pulsing Freeze damage on enemies in the area of effect and creating an intense circle of frost that can Hobble foes it touches.
Unleashes a volatile hex upon enemies in the area of effect, causing them to become either Dazed, Sickened, or Paralyzed, depending on its own mysterious whims. |
600
600 |
7 |
|
This spell inflicts a heavy amount of Raw damage to the target. Any non-Spirit felled by the attack will summon a Spectre under the caster's control.
Substantial Phantom is an advanced version of Essential Phantom, creating an independent copy of the wizard that can cast a small set of low-level spells (Minoletta's Minor Missiles, Necrotic Lance, and Arduous Delay of Motion). Due to the advanced nature of the spell, the copy from Substantial Phantom is more durable than Essential Phantom. |
700
700 |
8 |
|
The wizard summons a frightful bow that does Corrode damage to enemies and leaves them Terrified. Each bolt of energy the wizard fires bounces to one additional target.
A ghostly, skeletal hand rakes across the area, doing Freeze damage to enemies in the area, leaving them Weakened and Hobbled. |
800
800 |
9 |
|
The target's own skin eats away at them, dealing large amounts of Corrode damage over time and Weakening them, preventing healing.
Unleash a cascade of erratic missiles upon an area. There missiles release shockwaves on impact that deal Crush/Corrode damage in a small area. |
900
900 |