wizard-pillars-of-eternity-2-deadfire
Ranger

Roles Striker & Defender
Power Source bond-icon.png Bond
health-icon.png Health 42 Base +12 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 20
fortitude-icon.png Fortitude 20
reflex-icon.png Reflex 20
will-icon.png Will 20

Ranger Skills

alchemy-icon.pngsurvival-icon.pngdiplomacy-icon.pngstealth-icon.png2  bluff-icon.png2

Ranger is a class in Pillars of Eternity 2. Have the edge defensively due to the range and the interference their Animal Companions can run. However, if their Animal Companion is knocked unconscious in battle, a Ranger suffers Bonded Grief penalty, which heavily reduces their Accuracy and other stats (except from Ghost Heart Subclass, see below).

 

"Rangers are warriors of the woodlands and masters of the hunt. Always partnered with soul-bonded animal companions, they can be found in wild spaces all over the world. As their lifestyles often tend toward independence and isolation, it is rare for rangers to become an integral part of a large fighting force, though they are often employed as scouts and guides."

  

 

 

Ranger Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Ranger abilities like Wounding Shot, can be used in melee range.
  • Rangers have many Abilities that increase Accuracy, which increases the likelihood they will Crit. So boosting Crit Damage raises the effectiveness of Rangers.
  • Chanter's Sure-Handed Ila ability can boost the attack speed of your Ranger, so multiclassing or having a Chanter in your party would be a good idea.

 

 
 
 
 
 
 
 
 
 

 

Animal Companions

This is a list of all available animal companions. Each companion has the following base stats Accuracy 30, Penetration 6, Deflection 25 and Fortitude/Reflex/Will with 20 each. Just like the main character the companion gains 3 to Accuracy and all of its Defenses on each level. 

The companion also gains +1 Penetration, +4 Accuracy, +15% Damage and +1 Armor Rating every 4 levels after the first level (e.g. at level 5, 9 and so on)

Companion Deer Antelope Wolf Lion Bear Boar
Health 36 + 12 per Level 36 + 12 per Level 36 + 12 per Level 42 + 14 per Level 40 + 13 per Level 47 + 16 per Level
Accuracy 35 35 35 31 33 30
Penetration 6 6 6 6 6 6
Armor Rating 5 5 5 5 6 5
25 34 27 26 25 30
Fortitude 26 30 20 32 34 34
Reflex 34 48 36 26 24 16
Will 10 18 14 12 10 20
Strength 13 10 10 13 15 11
Constitution 10 10 10 13 12 16
Dexterity 12 14 13 12 9 8
Perception 15 15 15 11 13 10
Intelligence 5 5 5 5 5 5
Resolve 10 9 12 11 10 15
Special Ability AOE attack on crit +10 to all defences higher base damage faster attack rate +2 Armor Rating health regeneration

Ranger Subclasses

Ghost Heart

 Bonus: Immune to Bonded Grief. Animal Companion is immune to Engagement.

 Penalty: Must actively summon Animal Companion during battle (costs Bond and has a duration) Companion is considered a Spirit and is affected by Spirit-targeting powers. Animal Companion cannot be healed (Unable to learn both Heal Pet and Revive Pet abilities).

 

Sharpshooter

 Bonus: 15% of the Hits convert to Crits with ranged weapons against ≥ 4m targets.  +1 Penetration with ranged weapons against ≤ 4m distance targets.

 Penalty: +10% Recovery Time. -10 Deflection.

Stalker

 Bonus: The stalker and their companion gain +5 Deflection and +1 Armor Rating when within 4m of each other.

 Penalty: The stalker and their companion suffer Bonded Grief when they are more than 7m from each other.

 

Arcane Archer

 Bonus: Imbue spell effects gain +5 Accuracy (bonus scales with Arcana skill). Gain Imbue: Missiles at Power Level 1. Gain Imbue: Web at Power Level 3. Gain Imbue: Fireball at Power Level 5. Gain Imbue: Eora at Power Level 7. Gain Imbue: Death at Power Level 9.

 Penalty: Receive a -5 penalty to Accuracy with attacks not of the following traits: Imbue, Elements, Fire, Frost, Acid, Electricity, and Spell. -15 Max Health.

 

Ranger Multiclasses

Class

health-icon.png accuracy-icon.png deflection-icon.png fortitude-icon.png reflex-icon.png will-icon.png
Savage:  + https://pillarsofeternity2.wiki.fextralife.com/file/Pillars-of-Eternity-2/wizard.png Barbarian 44 Base +14 per level 20/20 17 25 20 17
Wildrhymer: + wizard-multiclasses-poe2 Chanter 41 Base +11 per level 20/20 20 20 20 22
Seer: + wizard-multiclasses-poe2 Cipher 40 Base +10 per level 20/20 20 20 17 25
Beastmaster: + wizard-multiclasses-poe2 Druid 41 Base +11 per level 20/20 20 22 22 20
Hunter: + wizard-multiclasses-poe2 Fighter 42 Base +12 per level 20/20 22 20 20 17
Wanderer: + wizard-multiclasses-poe2 Monk 42 Base +12 per level 20/20 20 20 22 22
Shepherd: + wizard-multiclasses-poe2 Paladin 42 Base +12 per level 20/20 20 22 17 22
Itinerant: + wizard-multiclasses-poe2 Priest 41 Base +11 per level 20/20 20 20 20 22
Scout: + wizard-multiclasses-poe2 Rogue 41 Base +11 per level 20/20 20 17 25 20
Geomancer: + wizard-multiclasses-poe2 Wizard 40 Base +10 per level 20/20 20 17 20 25

 

Ranger Multiclass Skill Table

 

Classes

alchemy-icon.png

arcana-icon.png

athletics-icon.png

explosives-icon.png

mechanics-icon.png

sleight_of_hand-icon.png

stealth-icon.png

bluff-icon.png

diplomacy-icon.png

history-icon.png

insight-icon.png

intimidate-icon.png

metaphysics-icon.png

religion-icon.png

streetwise-icon.png

survival-icon.png

Savage:  + https://pillarsofeternity2.wiki.fextralife.com/file/Pillars-of-Eternity-2/wizard.png Barbarian 1 - 1 - - - 2 1 1 1 - 1 - - - 2
Wildrhymer: + wizard-multiclasses-poe2 Chanter 1 1 - - - 1 1 2 2 1 - - - - - 1
Seer: + wizard-multiclasses-poe2 Cipher 1 - - - 1 1 1 2 1 - 1 - 1 - - 1
Beastmaster: + wizard-multiclasses-poe2 Druid 2 - - 1 - - 1 1 1 - - - 1 1 - 2
Hunter: + wizard-multiclasses-poe2 Fighter 1 - 1 1 - - 1 1 1 - - 1 - - 1 2
Wanderer: + wizard-multiclasses-poe2 Monk 2 - 1 - - - 1 1 1 - 1 - 1 1 - 1
Shepherd: + wizard-multiclasses-poe2 Paladin 1 1 1 - - - 1 1 2 - - 1 - 1 - -
Itinerant: + wizard-multiclasses-poe2 Priest 2 1 - - - - 1 1 2 1 - - - 1 - 1
Scout: + wizard-multiclasses-poe2 Rogue 1 - - - 1 - 2 2 1 - 1 - - - 1 1
Geomancer: + wizard-multiclasses-poe2 Wizard 1 1 - 1 - - 1 1 1 1 1 - 1 - - 1

 

Ranger Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Ranger class or its hybrids. All abilities are divided into active and passive abilities.

The Ranger Ability Tree characterizes for focusing on Single-Target Damage Dealing and is well-complemented by a ?? build.

 

Ranger Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Ranger Tips & Builds

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