Universalist is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Druid class and a Priest class.
"INGAME description"
Universalist Tips & Builds
- A full list of builds for all classes can be found on the Builds page.
- Specific Universalist Builds include: ??
- Universalist Power Level Notes
- Universalist Gameplay Tips
Druid Subclasses
Fury
Bonus: Instead of an animal form, Furies spiritshift into a storm blight. Elemental druid spells gain +20% range and +1 Penetration. Killing an enemy while spiritshifted extends the duration of the shift. Automatically learns following spells: Dancing Bolts, Burst of Summer Flame, Returning Storm, Hail Storm, Relentless Storm, Sunlance, Weather the Storm, Avenging Storm, Great Maelstrom
Penalty: Cannot cast Rejuvenation spells.
Lifegiver
Bonus: Druid Rejuvenation spells cast with +2 Power Level. While spiritshifted, the druid's power level bonus to Rejuvenation spells is increased to +5. Automatically learn the following druid spells at new power levels: Nature's Vigor, The Moon's Light, Nature's Balm, Moonwell, Cleansing Wind, Garden of Life, Nature's Bounty, Regenerate, Pollen Patch
Penalty: Cannot cast creature summon spells. After spiritshift, the druid receives a significant penalty to the power level of their Rejuvenation spells, until combat ends.
Shifter
Bonus: Druid can switch to any of the Spiritshifting animals, once each, per combat. Spiritshift has a longer duration. After a spiritshift ends, the druid is healed a portion of their health. Automatically learns following spells: Nature's Mark, Insect Swarm, Infestation of Maggots, Form of the Delemgan, Nature's Terror, Garden of Life, Rusted Armor, Entropy, Pollen Patch
Penalty: Cannot cast spells while in animal form.
Animist
Bonus: Automatically learn the following druid spells at new power levels: Sunbeam, The Moon's Light, Returning Storm, Conjure Blight, Plague of Insects, Sunlace, Lashing Vine, Regenerate, Tornado.
Penalty: --
Priest Subclasses
Berath
Bonus: Automatically learns the following spells at appropriate power level: 1, Touch of Rod 2, Holy Meditation 3, Spreading Plague 4, Divine Terror 5, Rot Skulls 6, Salvation of Time 7, Rusted Armor 8, Symbol of Berath 9, Hand of Berath
Penalty: --
Eothas
Bonus: Automatically learns following spells at appropriate power level: 1, Sunbeam 2, Withdraw 3, Watchful Presence 4, Circle of Protection 5, Revive the Fallen 6, Minor Intercession 7, Resurrection 8, Symbol of Eothas 9, Light of Eothas
Penalty: --
Magran
Bonus: Automatically learns following spells at appropriate power level: 1, Fan of Flames 2, Spiritual Weapon 3, Ray of Fire 4, Shining Beacon 5, Flame Shield 6, Pillar of Holy Fire 7, Torrent of Flame 8, Symbol of Magran 9, Magran's Might
Penalty: --
Skaen
Bonus: Automatically learns following spells at appropriate power level: 1, Barbs of Condemnation 2, Escape 3, Divine Mark 4, Finishing Blow 5, Shadowing Beyond 6, Spiritual Ally 7, Minor Avatar 8, Symbol of Skaen 9, Revenge of Skaen
Penalty: --
Wael
Bonus: Automatically learns following spells at appropriate power level: 1, Arcane Veil 2, Iconic Projection 3, Mirrored Projection 4, Llengrath's Displaced Image 5, Confusion 6, Arkemyr's Wondrous Torment 7, Gaze of Adragan 8, Symbol of Wael 9, Blessing of Wael
Penalty: --
Druid Spiritshifts
Info | ![]() Bear |
![]() Boar |
![]() Wolf |
![]() Cat |
![]() Stag |
![]() Storm Blight |
Weapon Type | 2 One-Handed Bear Claws Slash Damage 4.0 sec Recovery Time |
2 One-Handed Boar Tusks Pierce Damage 4.0 sec Recovery Time |
2 One-Handed Wolf Teeth Pierce Damage 4.0 sec Recovery Time |
2 One-Handed Cat Claws Slash Damage 3.0 sec Recovery Time |
2 One-Handed Stag Horns Pierce Damage 4.0 sec Recovery Time |
1 Two-Handed Elemental Claws Shock Damage 4.0 sec Recovery Time 10m range, +4m bounce |
Armor | Uses own Armor (8 +2 +1 every 5th Level) |
Uses own Armor (8+ Power Level +1 every 5th Level) |
Uses own Armor (8+ Power Level +1 every 5th Level) |
Uses own Armor (8+ Power Level +1 every 5th Level) |
Uses own Armor (8+ Power Level +1 every 5th Level) |
Uses own Armor (8+ Power Level +1 every 5th Level) Crush and Fire weak Immunity to Shock |
Bonuses | +1 Enemies Engaged |
+1 Enemies Engaged Heals every 3.0 seconds for entire Duration Deals Raw Damage over time with melee attacks |
+25% Stride | None | +7 to all Defenses for entire Duration | +20 Range and +1 Penetration with Druids Elements spells |
Ability | Druid Bear Terrifying Roar | None | Knock Down | Cat Flurry Attack | Druid Stag Carnage | Storm's Rage Shifting Storm |
Druid Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Druid class or its hybrids. All abilities are divided into active and passive abilities.
The Druid Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.
Druid Abilities
Active Abilities
Passive Abilities
Level II
Level III
Level IV
Level V
Level VI
Level VII
Level VIII
Priest Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Priest class or its hybrids. All abilities are divided into active and passive abilities.
The Priest Ability Tree characterizes for focusing on Support and is well-complemented by a ?? build.
Priest Abilities
Active Abilities
Passive Abilities
Level 0
Level II
Level III
Level IV
Level V
Level VI
Level VII
Level VIII
Level IX
Multiclass |
Arcane Knight ♦ Ascetic ♦ Battlemage ♦ Beastmaster ♦ Brawler ♦ Brute ♦ Cantor ♦ Celebrant ♦ Cleric ♦ Contemplative ♦ Crusader ♦ Fanatic ♦ Harbinger ♦ Herald ♦ Hierophant ♦ Holy Slayer ♦ Howler ♦ Hunter ♦ Inquisitor ♦ Itinerant ♦ Liberator ♦ Marauder ♦ Mindstalker ♦ Mystic ♦ Oracle ♦ Pathfinder ♦ Psyblade ♦ Ravager ♦ Sage ♦ Savage ♦ Scout ♦ Seer ♦ Shadowdancer ♦ Shaman ♦ Shepherd ♦ Sorcerer ♦ Spiritualist ♦ Swashbuckler ♦ Tempest ♦ Templar ♦ Thaumaturge ♦ Theurge ♦ Transcendent ♦ Votary ♦ Wanderer ♦ War Caller ♦ Warden ♦ Warlock ♦ Wildrhymer ♦ Zealot |