Warden

druid.pngfighter.png

Classes wizard-multiclasses-poe2 Druid + wizard-multiclasses-poe2 Fighter
Power Source nature-icon.png Nature  discipline-icon.png Discipline
health-icon.png Health 41 Base +11 per level
accuracy-icon.png Accuracy 20/20
deflection-icon.png Deflection 20
fortitude-icon.png Fortitude 22
reflex-icon.png Reflex 22
will-icon.png Will 17

Warden Skills

alchemy-icon.png1  athletics-icon.png1  explosives-icon.png2  intimidate-icon.png1  metaphysics-icon.png1  religion-icon.png1  streetwise-icon.png1  survival-icon.png2

 

Warden is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Druid class and a Fighter class.

 

"INGAME description"

 

 

Warden Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Warden Builds include: ??
  • Warden Power Level Notes
  • Warden Gameplay Tips

 

 

Druid Subclasses

Fury

 Bonus: Instead of an animal form, Furies spiritshift into a storm blightElemental druid spells gain +20% range and +1 Penetration. Killing an enemy while spiritshifted extends the duration of the shift. Automatically learns following spells: Dancing BoltsBurst of Summer FlameReturning StormHail StormRelentless StormSunlanceWeather the StormAvenging StormGreat Maelstrom

 Penalty: Cannot cast Rejuvenation spells.

 

Lifegiver

 BonusDruid Rejuvenation spells cast with +2 Power Level. While spiritshifted, the druid's power level bonus to Rejuvenation spells is increased to +5. Automatically learn the following druid spells at new power levels: Nature's VigorThe Moon's LightNature's BalmMoonwellCleansing WindGarden of LifeNature's BountyRegeneratePollen Patch

 Penalty: Cannot cast creature summon spells. After spiritshift, the druid receives a significant penalty to the power level of their Rejuvenation spells, until combat ends.

Shifter

 Bonus: Druid can switch to any of the Spiritshifting animals, once each, per combat. Spiritshift has a longer duration. After a spiritshift ends, the druid is healed a portion of their health. Automatically learns following spells: Nature's MarkInsect SwarmInfestation of MaggotsForm of the DelemganNature's TerrorGarden of LifeRusted ArmorEntropyPollen Patch

 Penalty: Cannot cast spells while in animal form.

 

Animist

 Bonus: Automatically learn the following druid spells at new power levels: SunbeamThe Moon's LightReturning StormConjure BlightPlague of InsectsSunlaceLashing VineRegenerateTornado.

 Penalty: --

Fighter Subclasses

 

Black Jacket

 Bonus: Start with an additional Weapon Set and Weapon Proficiency. Reduced Recovery time penalty by 1s when switching weapons.

 Penalty: Loses Constant Recovery.

 

Devoted

 Bonus: May select a single Weapon Proficiency as their chosen weapon. Increased Penetration with their chosen weapon (+2). Increased Critical Hit damage with their chosen weapon (+25%).

 PenaltyAccuracy is penalized whenever using a weapon that is not their chosen weapon (-10). Only gain a single Proficiency and no new Proficiencies during level up.

Unbroken

 Bonus: +1 Engagement. Increased Penetration on Disengagement Attacks (+10). Gains "Shield Mastery" providing bonus Armor Rating while wearing a shield (+1).

 Penalty: Lower Stride in combat (-10%). Lower Reflexes (-15).

 

Druid Spiritshifts

Info companion_ghost_bear
Bear
companion_ghost_boar
Boar
spiritshift_wolf
Wolf
spiritshift_cat
Cat
spiritshift_stag
Stag
storm_blight
Storm Blight
Weapon Type 2 One-Handed Bear Claws
Slash Damage
4.0 sec Recovery Time
2 One-Handed Boar Tusks
Pierce Damage
4.0 sec Recovery Time
2 One-Handed Wolf Teeth
Pierce Damage
4.0 sec Recovery Time
2 One-Handed Cat Claws
Slash Damage
3.0 sec Recovery Time
2 One-Handed Stag Horns
Pierce Damage
4.0 sec Recovery Time
1 Two-Handed Elemental Claws
Shock Damage
4.0 sec Recovery Time
10m range, +4m bounce
Armor Uses own Armor
(8 +2 +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Uses own Armor
(8+ Power Level +1 every 5th Level)
Crush and Fire weak
Immunity to Shock
Bonuses +1 Enemies Engaged

+1 Enemies Engaged
Heals every 3.0 seconds for entire Duration
Deals Raw Damage over time with melee attacks
+25% Stride None +7 to all Defenses for entire Duration +20 Range and +1 Penetration with Druids Elements spells
Ability Druid Bear Terrifying Roar None Knock Down Cat Flurry Attack Druid Stag Carnage Storm's Rage
Shifting Storm

 

 

Druid Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Druid class or its hybrids. All abilities are divided into active and passive abilities.

The Druid Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Druid Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Fighter Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Fighter class or its hybrids. All abilities are divided into active and passive abilities.

The Fighter Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Fighter Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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    • Anonymous

      It goes without saying this is your ideal Werebeast Master Build,
      Shifter Druid, along with regular fighter. Focus the fighter side of tanky buffs, like Warrior Stance, and improving constant recovery, and focus the druid side of shifting bonuses.

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