Spellblade

rogue.pngwizard.png

Classes  wizard-multiclasses-poe2 Rogue + wizard-multiclasses-poe2 Wizard
Power Source arcane-icon.png Arcane guile-icon.png Guile
health-icon.png Health  39 Base +9 per level
accuracy-icon.png Accuracy  20/20
deflection-icon.png Deflection  20
fortitude-icon.png Fortitude  15
reflex-icon.png Reflex  25
will-icon.png Will  25

Spellblade Skills

arcana-icon.png1  explosives-icon.png1  mechanics-icon.png1  stealth-icon.png1  bluff-icon.png1  history-icon.png1  insight-icon.png2  metaphysics-icon.png1  streetwise-icon.png

 

Spellblade is a Multiclass in Pillars of Eternity 2: Deadfire. To acquire this class, you just need to have a Wizard class and a Rogue class.

 

"INGAME description"

 

 

Spellblade Tips & Builds

  • A full list of builds for all classes can be found on the Builds page.
  • Specific Spellblade Builds include: ??
  • Spellblade Power Level Notes
  • Spellblade Gameplay Tips

 

 

Wizard Subclasses

 

wizard-pillars-of-eternity-2-deadfire Conjurer

 Bonus: Gain +1 Power Level with Conjuration Spells.
Gain "Conjure Familiar" spell: Summons a helpful creature to aid the wizard. Familiars are poor at combat, but provide passive bonuses to their master.

 Penalty: Lose access to spells from Evocation and Illusion schools.
+20% Recovery Time for Wizard Spells not of the Conjuration School.

 

wizard-pillars-of-eternity-2-deadfireEnchanter

 Bonus: +1 Power Level with Enchanting Spells.
Gain "Free Action" passive: Once per encounter, when the wizard is affected by a Dexterity Affliction, they will clear that effect and become temporarily immune to Dexterity Afflictions.

 Penalty: Lose access to spells from Illusion and Transmutation schools.
+20% Recovery Time for Wizard Spells not of the Enchanting School.

 

wizard-pillars-of-eternity-2-deadfire  Transmuter

 Bonus: +1 Power Level with Transmutation Spells.
Gain "Form of the Fearsome Brute" spell: Transforms the wizard into an Ogre. While in this form, spells are disabled, but physical attributes are increased.

 Penalty: Lose access to spells from Enchanting and Evocation schools.
+20% Recovery Time for Wizard Spells not of the Transmutation School.

wizard-pillars-of-eternity-2-deadfire  Evoker

 Bonus: +1 Power Level with Evocation Spells.
Your evocation spells have a small chance to "echo", reapplying their damage and effects to their targets again, instantly.

 Penalty: Lose access to spells from Transmutation and Conjuration schools.
+20% Recovery Time for Wizard Spells not of the Evocation School.

 

wizard-pillars-of-eternity-2-deadfire  Illusionist

 Bonus: +1 Power Level with Illusion Spells.
Gain "Reflexive Mirror" passive: Once per encounter, when first attacked, automatically gain the effects of the spell "Mirrored Images".

 Penalty: Lose access to spells from Conjuration and Enchanting schools.
+20% Recovery Time for Wizard Spells not of the Illusion School.

 

Rogue Subclasses

rogue-pillars-of-eternity-2-deadfire

Assassin

 Bonus: Gain Assassinate passive. From Stealth, attacks receive +4 Penetration, +25 Accuracy and +50% Critical Hit Damage.

 Penalty: All Damage received is increased by 15%

 

rogue-pillars-of-eternity-2-deadfire

Streetfighter

 Bonus: -50% Recovery Time +20% damage when the street fighter is Flanked or Bloodied. +100% Weapon Crit damage when the street fighter is both Flanked and Bloodied.

 Penalty: +20 Recovery Time when the street fighter is neither Flanked nor Bloodied.

 

rogue-pillars-of-eternity-2-deadfire

Trickster

 Bonus: Learns Arkemyr's Dazzling Lights. Gains access to select illusion wizard spells at power levels 3,5,7 9.

 Penalty: Sneak Attack only deals +20% damage

 

 

Wizard Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Wizard class, its subclasses or its Multiclassess. All abilities are divided into active and passive abilities.

The Wizard Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Wizard Abilities

 

Active Abilities

Passive Abilities

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Rogue Abilities in Pillars of Eternity 2: Deadfire are actions that may only be performed by characters of the Rogue class or its hybrids. All abilities are divided into active and passive abilities.

The Rogue Ability Tree characterizes for focusing on ?? and is well-complemented by a ?? build.

 

Rogue Abilities

 

Active Abilities

Passive Abilities

 

Level 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Multiclass
Arcane Knight  ♦  Ascetic  ♦  Battlemage  ♦  Beastmaster  ♦  Brawler  ♦  Brute  ♦  Cantor  ♦  Celebrant  ♦  Cleric  ♦  Contemplative  ♦  Crusader  ♦  Fanatic  ♦  Harbinger  ♦  Herald  ♦  Hierophant  ♦  Holy Slayer  ♦  Howler  ♦  Hunter  ♦  Inquisitor  ♦  Itinerant  ♦  Liberator  ♦  Marauder  ♦  Mindstalker  ♦  Mystic  ♦  Oracle  ♦  Pathfinder  ♦  Psyblade  ♦  Ravager  ♦  Sage  ♦  Savage  ♦  Scout  ♦  Seer  ♦  Shadowdancer  ♦  Shaman  ♦  Shepherd  ♦  Sorcerer  ♦  Spiritualist  ♦  Swashbuckler  ♦  Tempest  ♦  Templar  ♦  Thaumaturge  ♦  Theurge  ♦  Transcendent  ♦  Universalist  ♦  Votary  ♦  Wanderer  ♦  War Caller  ♦  Warden  ♦  Warlock  ♦  Wildrhymer  ♦  Zealot

 




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